Code: Select all
texture2D(tex0,uv).xyz // or .rgb, whatever you fancy
Code: Select all
texture2D(tex0,uv).xyz // or .rgb, whatever you fancy
XHH wrote:How do I make only one ripple appear?
I löve youretrotails wrote:XHH wrote:How do I make only one ripple appear?
Hey there, could you please tell me how to move where the center of the ripple appears? Been trying to figure it out for a while but Shaders sure are difficult .retrotails wrote:XHH wrote:How do I make only one ripple appear?
I've been playing around with it and can't quite seem to figure this out too. retrotails we need halp pls!Jeeper wrote: Hey there, could you please tell me how to move where the center of the ripple appears? Been trying to figure it out for a while but Shaders sure are difficult .
Look at what's changed, it's pretty simple. As for multiple waves, that requires multiple passes, and my implementation of that seems rather glitchy. Perhaps someone with more shader/love experience can help on that.XHH wrote: I've been playing around with it and can't quite seem to figure this out too. retrotails we need halp pls!
And is it possible to do multiple waves at the same time?
Also, where did you start out when learning how to use shaders?
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