Lovely Mario Brothers - Still Alive
- partymetroid
- Citizen
- Posts: 80
- Joined: Thu Feb 18, 2010 6:06 am
- Location: Branson, State of Misery
- Contact:
Re: Lovely Mario Brothers - Still Alive
Hey, Deecodeuh's been tied up with life stuff recently, and he's probably accidentally forgotten about this thread. I'll remind him about it the next time I see him online.
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- Prole
- Posts: 1
- Joined: Wed Sep 29, 2010 10:39 am
Re: Lovely Mario Brothers - Still Alive
Care to share your improved version?
Re: Lovely Mario Brothers - Still Alive
sorry not sharing im actually helping him now with coding and fixing bugs so you'd have to ask him if we should release the current state, my current build is buggy anyways we are working dedicatedly
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- Prole
- Posts: 13
- Joined: Thu Oct 14, 2010 10:25 pm
Re: Lovely Mario Brothers - Still Alive
Hey learning the engine and fixed the simple newWorld errors in this so it works in 7.2 now ^-^
- Attachments
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- mario-7.2.love
- (781.5 KiB) Downloaded 602 times
Re: Lovely Mario Brothers - Still Alive
thanks mate ill take a look at what youve done.
Re: Lovely Mario Brothers - Still Alive
EDIT: The newer source code is working Thanks!
When ever i try to run it i just get:
Error
game.lua:38: incorrect number of parameters
Traceback
[C]: in function 'new world'
game.lua:38: in function 'newWorlds'
game.lua:14: in function 'init'
subclass/class.lua:41 in function 'new'
menu.lua:55: in function 'process'
menu.lua:73: in function "keypressed'
main.lua:44: in function 'keypressed'
[C]: in function 'xpcall'
Any help?
When ever i try to run it i just get:
Error
game.lua:38: incorrect number of parameters
Traceback
[C]: in function 'new world'
game.lua:38: in function 'newWorlds'
game.lua:14: in function 'init'
subclass/class.lua:41 in function 'new'
menu.lua:55: in function 'process'
menu.lua:73: in function "keypressed'
main.lua:44: in function 'keypressed'
[C]: in function 'xpcall'
Any help?
Re: Lovely Mario Brothers - Still Alive
I typed I type that all correctly. System details:Error
main.lua:1: module 'menu.lua' not found:
no file "main/lua.lua" in LOVE game directories.
no extension "menu.lua" in LOVE paths.
no field package.preload['menu.lua']
no file '.\menu\lua.lua'
no file 'C:\Program Files (x86)\LOVE\lua\menu\lua.lua'
no file 'C:\Program Files (x86)\LOVE\lua\menu\lua\init.lua'
no file 'C:\Program Files (x86)\LOVE\menu\lua.lua'
no file 'C:\Program Files (x86)\LOVE\menu\lua\init.lua'
no file 'C:\Program Files (x86)\Lua\5.1\lua\menu\lua.luac'
no file '.\menu\lua.dll'
no file 'C:\Program Files (x86)\LOVE\menu\lua.dll'
no file 'C:\Program Files (x86)\LOVE\loadall.dll'
no file '.\menu.dll'
no file 'C:\Program Files (x86)\LOVE\menu.dll'
no file 'C:\Program Files (x86)\LOVE\loadall.dll'
Traceback
[C]: in function 'require'
main.lua:1: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
LÖVE version: 0.8.0 for Windows (64-bit)
Computer OS: Windows 8
Processor: Intel(R) Celeron(R) CPU B830 @ 1.80GHz 1.80 GHz
Installed memory (RAM): 4.00 GB (3.89 GB usable)
System type: 64-bit Operating System, x64-based processor
- SneakySnake
- Citizen
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Re: Lovely Mario Brothers - Still Alive
This game is old. It was made for an older version of LÖVE/Lua. It won't work with 0.8.0.bunny365 wrote:Error
main.lua:1: module 'menu.lua' not found:
no file "main/lua.lua" in LOVE game directories.
...
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