The Epic Adventures of Ninja Dog

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jjmafiae
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Re: The Epic Adventures of Ninja Dog

Post by jjmafiae »

davisdude wrote:Yeah, it's still in beta. I was thinking of making a jumping animation and gravity.
not to be douche but i think you should call it alpha, and use some more time on it ;)

still a good game of course :3
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raidho36
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Re: The Epic Adventures of Ninja Dog

Post by raidho36 »

You shouldn't call it either because those are for nearly-complete games.
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mickeyjm
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Re: The Epic Adventures of Ninja Dog

Post by mickeyjm »

raidho36 wrote:You shouldn't call it either because those are for nearly-complete games.
No. Alpha is for early development. Beta is nearing completion/a reasonably far way into the game (normally)
Your screen is very zoomed in...
davisdude
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Re: The Epic Adventures of Ninja Dog

Post by davisdude »

Sorry about that! I had no idea! I thought Beta was just a term to mean that you're still developing it! :P
Also, I am working on the bug fixes right now. Sorry for not replying for so long, I was on vacation :P
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
jjmafiae
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Re: The Epic Adventures of Ninja Dog

Post by jjmafiae »

davisdude wrote:Sorry about that! I had no idea! I thought Beta was just a term to mean that you're still developing it! :P
Also, I am working on the bug fixes right now. Sorry for not replying for so long, I was on vacation :P
also you should add ninja explosives :3
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Eamonn
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Re: The Epic Adventures of Ninja Dog

Post by Eamonn »

Great game! But how did you do collision? How did you do it? I'm using Tiled for my maps, and you said you did something else.

Anyway, great game!
"In those quiet moments, you come into my mind" - Liam Reilly
davisdude
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Re: The Epic Adventures of Ninja Dog

Post by davisdude »

Thanks!
You can look at my code if you want, but what I did is a searched for a controllable ent, then searched through tiles for a collidable tile, then did some checks. You can look through my code if you want :awesome:
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
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Eamonn
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Re: The Epic Adventures of Ninja Dog

Post by Eamonn »

davisdude wrote:Thanks!
You can look at my code if you want, but what I did is a searched for a controllable ent, then searched through tiles for a collidable tile, then did some checks. You can look through my code if you want :awesome:
Thanks! I will :D
"In those quiet moments, you come into my mind" - Liam Reilly
davisdude
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Re: The Epic Adventures of Ninja Dog

Post by davisdude »

Sorry for all the inactivity! I've been totally reworking the tile-system to make it more efficient. I think that you might find it a bit easier to read, Eamonn. :P
My last one was a bit confusing, even for me... I plan on having it re-released in at most a week. After that I plan on adding levels, bosses, and maybe even music if anybody know of a good program to edit music...
Also: to jjmafiae:
http://geggames.com/hotchick.png

can we also get some "hot chicks"
also you should add ninja explosives
yeah this getting better chuvak

just improve some things , also is there any story?
Maybe not any hot chicks, possibly some ninja explosives, and certainly a story. In the update soon there will be something called 'story.txt' or something along those lines. You can read it and leave suggestions if you want. Right now I only have boss ideas.
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
jjmafiae
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Re: The Epic Adventures of Ninja Dog

Post by jjmafiae »

davisdude wrote: Maybe not any hot chicks, possibly some ninja explosives, and certainly a story. In the update soon there will be something called 'story.txt' or something along those lines. You can read it and leave suggestions if you want. Right now I only have boss ideas.
aww :(
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