0.6.0 Update
- bartbes
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Re: 0.6.0 Update
And if you're searching for the actual mercurial url: http://love.hg.sourceforge.net:8000/hgroot/love/love
- bartbes
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Re: 0.6.0 Update
I can now add you can find working (finally) source packages on http://love2d.org/builds.
Re: 0.6.0 Update
Woo. \o/bartbes wrote:I can now add you can find working (finally) source packages on http://love2d.org/builds.
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- Prole
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Re: 0.6.0 Update
It would be super helpful if we could get a sticky topic that just says "here's how to checkout the source, and build it" and all that, I think. I had to dig a little bit more than I'd like to find the mercurial URL above.
And I still dunno how to build it.
And I still dunno how to build it.
Re: 0.6.0 Update
Hey guys I'm a new lover trying out 0.6 and I'm getting a crash every time I close a window. This doesn't happen in 0.5 so it must be a bug, thought I'd let you guys know.
- bartbes
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Re: 0.6.0 Update
This appears to be something related to output, can you tell us if it works when you run it as administrator? (if you want to, of course)
Re: 0.6.0 Update
Yeah sure I'll try that now, I'm just wondering if I can do multiple install of LOVE without any problems? So far I'm sticking to one build at a time but do I have too?
- Jasoco
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Re: 0.6.0 Update
I'm still waiting for the final 0.6.0 version before I start porting my game to it. But when it comes, I will need as much help as possible to get my hefty chunk of code (The Adventure engine) working.
- Robin
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Re: 0.6.0 Update
As long as your code doesn't depend too heavily on 0.5.0's quirks, that shouldn't be too hard.Jasoco wrote:But when it comes, I will need as much help as possible to get my hefty chunk of code (The Adventure engine) working.
Help us help you: attach a .love.
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