The Visual Studio project for 0.8.0 is set not to use SSE2. I just wonder why.
Lua uses "double" (C speak) as its native number type and SSE2 really speeds up all operations on doubles.
Why no SSE2 on Windows?
Re: Why no SSE2 on Windows?
Because people still use Pentium II and Athlon XP processors.
Also, what I have seen is that MSVC's SSE2 code generator is shitty and is actually slower than its x87 code.
Also, what I have seen is that MSVC's SSE2 code generator is shitty and is actually slower than its x87 code.
Shallow indentations.
- Hexenhammer
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Re: Why no SSE2 on Windows?
Thanks for the explanation!
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