0.6.0 Update
- bartbes
- Sex machine
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Re: 0.6.0 Update
I saw it, it is known, but I have no idea what the problem or the solution is, I leave that to the one with the windows debugger.. (eh, rude?)
- Robin
- The Omniscient
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Re: 0.6.0 Update
Have you submitted this to the bug tracker?kalle2990 wrote:Did you see my bug, or is it already known?I'm running on Windows Vista Service Pack 2, and each time I close the LÖVE window the program stops responding and I have to click "End Program". I also noticed the same thing happening when I'm trying to print stuff using print(), are these stuff connected to each other?
Help us help you: attach a .love.
Re: 0.6.0 Update
As long as you deal with most of the Linux stuff.bartbes wrote:I leave that to the one with the windows debugger.. (eh, rude?)
LÖVE redirects its stdout to a file in the same directory where love.exe resides. Should probably redirect to %APPDATA%\LOVE\ instead.
Re: 0.6.0 Update
Interesting, music appears to be (semi) working in the 24/10 build, but not sound. Also, gone back to the old love.<whatever> scheme instead of "fill" or "kpenter", then?
So far:
* Sound effects not working (get a buzz or a click instead).
* Music loads and plays, but doesn't stop when you tell it to play something else. It overlaps instead - 0.5.0 would just stop playing one tune and switch to the other.
* Can you make up your mind which schema to use for things like input and drawing? "fill" or love.draw_fill? You could always have it so that love.draw_fill = "fill", thus meaning you could use either schema in a command like love.graphics.rectangle.
So far:
* Sound effects not working (get a buzz or a click instead).
* Music loads and plays, but doesn't stop when you tell it to play something else. It overlaps instead - 0.5.0 would just stop playing one tune and switch to the other.
* Can you make up your mind which schema to use for things like input and drawing? "fill" or love.draw_fill? You could always have it so that love.draw_fill = "fill", thus meaning you could use either schema in a command like love.graphics.rectangle.
Re: 0.6.0 Update
They should be. Attach the files and/or code you're using.Sslaxx wrote:Sound effects not working (get a buzz or a click instead).
0.5.0 does that because it sucks (i.e. is only able to play one "Music" at a time).Sslaxx wrote:Music loads and plays, but doesn't stop when you tell it to play something else. It overlaps instead - 0.5.0 would just stop playing one tune and switch to the other.
It should only be strings.Sslaxx wrote:Can you make up your mind which schema to use for things like input and drawing? "fill" or love.draw_fill?
I'm starting to suspect you're not really testing the 94ad57cb6b2f build. Perhaps something failed in the "bulletproof" build system. Which OS are you using?
Re: 0.6.0 Update
On the bug tracker, tickets 87 and 88. Using the most recent x86 build of LÖVE on Ubuntu 9.10RC (downloaded and installed it over an hour ago).
From a strings dump of the version installed.
And yes, tried removing/purging and then re-installing it, still same issues.
From a strings dump of the version installed.
Code: Select all
love.draw = function()
lists.b:draw()
-- Ground
love.graphics.setColor(146, 201, 87)
love.graphics.rectangle(love.draw_fill, 0, 530, 800, 70)
love.graphics.setColor(205, 227, 161)
love.graphics.rectangle(love.draw_fill, 0, 520, 800, 10)
love.graphics.setColor(255, 255, 255)
lists.f:draw()
end
Re: 0.6.0 Update
Hi, new guy here.
Where can I get the 0.6.0 source? I searched around a bit but couldn't find the SVN(?) project address.
Where can I get the 0.6.0 source? I searched around a bit but couldn't find the SVN(?) project address.
Re: 0.6.0 Update
You can find it here: http://love.hg.sf.net/hgweb/love/love
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