Woot woot! Hurray for prolific intellectual development near the end of adolescence!
Good luck, friend! If you need me for anything (graphics), hit me up via IM or this thread. I'm subscribing to this discussion.
Search found 80 matches
- Tue Sep 20, 2011 2:07 pm
- Forum: Games and Creations
- Topic: Lovely Mario Brothers Is Back
- Replies: 11
- Views: 12858
- Sun Mar 13, 2011 2:19 pm
- Forum: A Whiff of Steam
- Topic: "A Whiff of Steam" story contest - and the winner is....
- Replies: 32
- Views: 220809
Re: "A Whiff of Steam" story contest - and the winner is....
I came here today to announce, that Aaron (partymetroid, winner of our contest) decided that he does not want to write for games, we wish you good luck with novel writing you mentioned :) He will probably explain his decision better himself so I'm leaving it up to him. Anyway, because no story was ...
- Mon Feb 07, 2011 7:22 pm
- Forum: A Whiff of Steam
- Topic: [Poll] Should we change projection?
- Replies: 30
- Views: 216628
Re: [Poll] Should we change projection?
Some people seem to be confused with the different types of axonometric projection (isometric, dimetric, trimetric) there is a wikipedia article on the subject which includes a handy graphic for distinguishing them (I attached a smaller version). If I'm not mistaken, from a pixel artist point of vi...
- Sat Feb 05, 2011 9:46 pm
- Forum: A Whiff of Steam
- Topic: [Poll] Should we change projection?
- Replies: 30
- Views: 216628
Re: [Poll] Whiff of Steam: should we change projection?
Ah, I see.giniu wrote:yes, because of technical reasons. It was never an option, even in previous poll.partymetroid wrote:I suppose that a non-axonometric projection is out of the question, then?
I'm gonna try to make some sprites for both view points. I'll come back and vote when I'm done.
- Sat Feb 05, 2011 9:41 pm
- Forum: A Whiff of Steam
- Topic: [Poll] Should we change projection?
- Replies: 30
- Views: 216628
Re: [Poll] Whiff of Steam: should we change projection?
I suppose that a non-axonometric projection is out of the question, then?
- Sat Feb 05, 2011 9:01 pm
- Forum: A Whiff of Steam
- Topic: Official "A Whiff of Steam", the LövelyRPG project topic
- Replies: 203
- Views: 408881
Re: Official "A Whiff of Steam", the LövelyRPG project topic
Guys, we took a vote as to which projection we should use. We've made two tiny prototypes so far; that's hardly enough to make an informed decision about switching projection. And no one has even tried making assets in the current projection yet (except me, who made the block art used in the curren...
- Sat Feb 05, 2011 8:56 pm
- Forum: A Whiff of Steam
- Topic: Official "A Whiff of Steam", the LövelyRPG project topic
- Replies: 203
- Views: 408881
Re: Official "A Whiff of Steam", the LövelyRPG project topic
If we want to be that correct, very few games are isometric. People not knowing that the correct term is dimetric or trimetric, use "isometric" while they mean "axonometric". If you look carefully, most games are dimetric (the difference is axes length. Try making 3 axes with eq...
- Sat Feb 05, 2011 7:50 pm
- Forum: A Whiff of Steam
- Topic: Official "A Whiff of Steam", the LövelyRPG project topic
- Replies: 203
- Views: 408881
Re: Official "A Whiff of Steam", the LövelyRPG project topic
Iv'e also had trouble finding Trimetric pixel art for reference. Deviantart has one of the largest pixel-art collections in the world and they are EMPTY for the key word "Trimetric". Even for their non-pixel-art sections. I'm just gonna play giniu for a second and say: Look at Fallout 1 s...
- Sat Feb 05, 2011 7:46 pm
- Forum: A Whiff of Steam
- Topic: Official "A Whiff of Steam", the LövelyRPG project topic
- Replies: 203
- Views: 408881
Re: Official "A Whiff of Steam", the LövelyRPG project topic
but we don't really have anybody who can create 3D assets. We could turn to OpenGameArt for that. I just browsed through their stuff. No trimetric graphics; and none of their 3D stuff is usable. (A couple of blank human rigs here and there, but those don't help us enough to consider OpenGameArt a g...
- Sat Feb 05, 2011 2:09 pm
- Forum: A Whiff of Steam
- Topic: Official "A Whiff of Steam", the LövelyRPG project topic
- Replies: 203
- Views: 408881
Re: Official "A Whiff of Steam", the LövelyRPG project topic
My biggest concern with using trimetric projection is the asset creation -- drawing in such a perspective is REALLY hard with a regular 2D art pipeline (e.g. pixelated sprites). It seems 3D (prerendered, of course) would be most appropriate for this game... but we don't really have anybody who can c...