Awesome, my thread got mentioned! Anyways, if you feel passion to LOVE or programming you can be really succesful with LOVE!OttoRobba wrote:This might be helpful: http://love2d.org/forums/viewtopic.php? ... 56#p166356
Search found 56 matches
- Wed Apr 23, 2014 12:55 pm
- Forum: General
- Topic: how big can LOVE go?
- Replies: 15
- Views: 7121
Re: how big can LOVE go?
- Mon Apr 21, 2014 7:26 am
- Forum: General
- Topic: I would like help with my basic platforming stuff
- Replies: 8
- Views: 4886
Re: I would like help with my basic platforming stuff
OFF-TOPIC: What game do you play? Starcraft? Because you have a prefix "Liquid"
- Sun Apr 20, 2014 3:27 pm
- Forum: General
- Topic: Deriving from Löve
- Replies: 6
- Views: 4447
Re: Deriving from Löve
Love2D was made by using C++ and SDL
- Sun Apr 20, 2014 7:08 am
- Forum: Support and Development
- Topic: yet another collision question thread.
- Replies: 12
- Views: 6663
Re: yet another collision question thread.
I suggest you to watch a tutorial of Goature platformer! He made a really cool tutorial
- Sun Apr 20, 2014 7:06 am
- Forum: General
- Topic: Deriving from Löve
- Replies: 6
- Views: 4447
Re: Deriving from Löve
LOVE is an open source engine, you can download the code, edit and compile it if you want something like that.
- Sat Apr 19, 2014 9:36 pm
- Forum: General
- Topic: Printing In Console Performance
- Replies: 4
- Views: 3728
Re: Printing In Console Performance
I check boundaries, because I want to delete the bullet when it's off the boundaries, I asked if command print(), cost performance if I use it very often (not in update or spamming loop or something like that). As I said I use print() statement before turret gets destroyed
- Sat Apr 19, 2014 9:14 pm
- Forum: General
- Topic: Printing In Console Performance
- Replies: 4
- Views: 3728
Printing In Console Performance
I want to ask a simple question, does printing in console very often costs some performance? For example I have set up a bullet class and every time bullet gets out of the boundary I print that bullet got destroyed and destroy it afterwards?
- Sat Apr 19, 2014 2:41 pm
- Forum: General
- Topic: Should I start Using Libraries?
- Replies: 8
- Views: 3796
Re: Should I start Using Libraries?
Thank you for your blog link, I read it and it was really helpful, I am going to start using libraries, but I just want to quote one thing from that text :P And I think that it is a proven fact that learning from others is more effective than having to learn it by yourself[/url] This fact personally...
- Sat Apr 19, 2014 12:02 pm
- Forum: General
- Topic: Should I start Using Libraries?
- Replies: 8
- Views: 3796
Re: Should I start Using Libraries?
Thank you for the response!
- Sat Apr 19, 2014 11:24 am
- Forum: General
- Topic: Should I start Using Libraries?
- Replies: 8
- Views: 3796
Should I start Using Libraries?
Hello everyone, so I was thinking should I start using libraries, or try to invent everything from scratch? For example, should I use middleclass library or try to create my own kind of classes and oop system with metatables?