Search found 56 matches

by TheScriptan
Wed Apr 23, 2014 12:55 pm
Forum: General
Topic: how big can LOVE go?
Replies: 15
Views: 7121

Re: how big can LOVE go?

OttoRobba wrote:This might be helpful: http://love2d.org/forums/viewtopic.php? ... 56#p166356
Awesome, my thread got mentioned! :) Anyways, if you feel passion to LOVE or programming you can be really succesful with LOVE! :)
by TheScriptan
Mon Apr 21, 2014 7:26 am
Forum: General
Topic: I would like help with my basic platforming stuff
Replies: 8
Views: 4886

Re: I would like help with my basic platforming stuff

OFF-TOPIC: What game do you play? Starcraft? Because you have a prefix "Liquid"
by TheScriptan
Sun Apr 20, 2014 3:27 pm
Forum: General
Topic: Deriving from Löve
Replies: 6
Views: 4447

Re: Deriving from Löve

Love2D was made by using C++ and SDL :P
by TheScriptan
Sun Apr 20, 2014 7:08 am
Forum: Support and Development
Topic: yet another collision question thread.
Replies: 12
Views: 6663

Re: yet another collision question thread.

I suggest you to watch a tutorial of Goature platformer! He made a really cool tutorial
by TheScriptan
Sun Apr 20, 2014 7:06 am
Forum: General
Topic: Deriving from Löve
Replies: 6
Views: 4447

Re: Deriving from Löve

LOVE is an open source engine, you can download the code, edit and compile it if you want something like that.
by TheScriptan
Sat Apr 19, 2014 9:36 pm
Forum: General
Topic: Printing In Console Performance
Replies: 4
Views: 3728

Re: Printing In Console Performance

I check boundaries, because I want to delete the bullet when it's off the boundaries, I asked if command print(), cost performance if I use it very often (not in update or spamming loop or something like that). As I said I use print() statement before turret gets destroyed
by TheScriptan
Sat Apr 19, 2014 9:14 pm
Forum: General
Topic: Printing In Console Performance
Replies: 4
Views: 3728

Printing In Console Performance

I want to ask a simple question, does printing in console very often costs some performance? For example I have set up a bullet class and every time bullet gets out of the boundary I print that bullet got destroyed and destroy it afterwards?
by TheScriptan
Sat Apr 19, 2014 2:41 pm
Forum: General
Topic: Should I start Using Libraries?
Replies: 8
Views: 3796

Re: Should I start Using Libraries?

Thank you for your blog link, I read it and it was really helpful, I am going to start using libraries, but I just want to quote one thing from that text :P And I think that it is a proven fact that learning from others is more effective than having to learn it by yourself[/url] This fact personally...
by TheScriptan
Sat Apr 19, 2014 12:02 pm
Forum: General
Topic: Should I start Using Libraries?
Replies: 8
Views: 3796

Re: Should I start Using Libraries?

Thank you for the response! :)
by TheScriptan
Sat Apr 19, 2014 11:24 am
Forum: General
Topic: Should I start Using Libraries?
Replies: 8
Views: 3796

Should I start Using Libraries?

Hello everyone, so I was thinking should I start using libraries, or try to invent everything from scratch? For example, should I use middleclass library or try to create my own kind of classes and oop system with metatables?