Search found 9 matches
- Fri Aug 19, 2011 4:04 pm
- Forum: General
- Topic: LÖVE 0.7.2 Released
- Replies: 57
- Views: 109680
Re: LÖVE 0.7.2 Released
By the by, I just tried out Love in OS X Lion, and it works.
- Tue Aug 16, 2011 12:51 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1804
- Views: 1722711
Re: What's everyone working on? (tigsource inspired)
I am (now that I am back after a long hiatus where I learned a lot about programming and project management) teaching a kid how to make games in Löve. A kid who before last week knew next to nothing about computers and absolutely nothing about programming was able to make a Löve app where a rudiment...
- Thu Feb 11, 2010 3:04 am
- Forum: Games and Creations
- Topic: Zipperippers Showcase
- Replies: 60
- Views: 38189
Re: Zipperippers Showcase
This qualifies as ooooh pretty...
*Thumbs up!*
*Thumbs up!*
- Wed Feb 10, 2010 10:08 pm
- Forum: Games and Creations
- Topic: Pröxima - A Space RTS
- Replies: 53
- Views: 30312
Re: Pröxima - A Space RTS
I'll be in town tomorrow, so I can swing by the studio and ask. I'll shoot the fruityloops friend a line tonight as well.
You are welcome!
You are welcome!
- Wed Feb 10, 2010 9:01 pm
- Forum: Games and Creations
- Topic: Pröxima - A Space RTS
- Replies: 53
- Views: 30312
Re: Pröxima - A Space RTS
Cool about the 560px high design. Although, I was just tooling around with CAMERA to see how it works, and I realized that it has a scale function. getCamera():scaleBy(1) -or- setCamera(camera.stretchToResolution(*varX*, *varY*)) It is beautiful, is it not? That way, you could set up a larger, more ...
- Wed Feb 10, 2010 4:47 pm
- Forum: General
- Topic: From me to you, a big haloo?
- Replies: 5
- Views: 4199
Re: From me to you, a big haloo?
@LÖVE: Thanks for the welcome, I didn't know you were a sentient piece of software. Oh, and I be well as well. @kikito: I will take your advice on that. I think i still have Ruby installed on my netbook, and Why's Poignant Guide kicking around on some media somewhere. The trick is to figure out how ...
- Wed Feb 10, 2010 7:15 am
- Forum: Games and Creations
- Topic: Pröxima - A Space RTS
- Replies: 53
- Views: 30312
Re: Pröxima - A Space RTS
I'll keep that in mind.
Actually, that give me an idea for implementation. Hmmm...
Actually, that give me an idea for implementation. Hmmm...
- Wed Feb 10, 2010 2:44 am
- Forum: General
- Topic: From me to you, a big haloo?
- Replies: 5
- Views: 4199
From me to you, a big haloo?
Somewhere around the comma is about where I would be wishing that I didn't believe that Voice in my head that tells me "Everything you think sounds awesome in real life. Just say it!" I am new to Love, and will likely be asking a lot of strange questions. I picked it up because I have had ...
- Wed Feb 10, 2010 1:27 am
- Forum: Games and Creations
- Topic: Pröxima - A Space RTS
- Replies: 53
- Views: 30312
Re: Pröxima - A Space RTS
I feel like my idea is so much less unique now... Cool project, by the by. Are you including gravitational bodies and the such? So that you can slingshot ships and projectiles around planets and moons? It would be awesome. Just sayin'. As for input on resolutions, I will ask rather nicely for you to...