Search found 30 matches
- Mon Jun 12, 2017 4:17 pm
- Forum: Games and Creations
- Topic: I made a twitter bot that posts images rendered in LOVE
- Replies: 5
- Views: 7862
Re: I made a twitter bot that posts images rendered in LOVE
I think this is f***ing genius
- Sat May 13, 2017 7:21 am
- Forum: Support and Development
- Topic: Problem with making objects bounce from wall
- Replies: 0
- Views: 1703
Problem with making objects bounce from wall
Hi, Okay, I am trying to make somethink like a shooter. And i try to make an explosion were random pixels spawn, and fly in random directions everytime an enemy or the wall gets hit. That works fine. Now i want these random pixel to bounce from the wall so the dont "fly" out of the screen....
- Sat Apr 22, 2017 10:42 am
- Forum: Games and Creations
- Topic: PixelRush
- Replies: 0
- Views: 2521
PixelRush
https://love2d.org/imgmirrur/tYDCZKz.png This is an exclusiv 3DS homebrew game i made in the last weeks. Desktop version Info: I attached a (hopefully) working .love file so you can test this without a 3DS. I dissabled the safe function on the desktop version, because i had some problems with that,...
- Fri Mar 31, 2017 8:43 pm
- Forum: Ports
- Topic: LövePotion - LÖVE on 3DS Homebrew
- Replies: 46
- Views: 122131
Re: LövePotion - LÖVE on 3DS Homebrew
are there other ways to get a better random functionallity ? I posted a PRNG here a while back: http://love2d.org/forums/viewtopic.php?f=5&t=80676 Will need bitwise ops shimmed with arithmetic equivalents if you don't have LuaJIT, not sure what that will do to performance but try it out :) Cool...
- Fri Mar 31, 2017 1:44 pm
- Forum: Support and Development
- Topic: Make background image scrolling, an reapeating endless with only update part
- Replies: 2
- Views: 4315
Re: Make background image scrolling, an reapeating endless with only update part
Duh, thanks, i never came to the point to just add the "-height" in the draw part. And also this works great on PC, BUT if i start using this via LovePotion i get a value somewhere around "66440000" (counting down) for the background Position. Maybe an idea why this happen ? or e...
- Fri Mar 31, 2017 11:21 am
- Forum: Support and Development
- Topic: Make background image scrolling, an reapeating endless with only update part
- Replies: 2
- Views: 4315
Make background image scrolling, an reapeating endless with only update part
Hi, I am trying to make a Background image scrolling endless, and repeating, Normaly i use this Code for Stuff i'm making on PC, but this time i have some trouble. First of all the Code works, but only on PC, i'm trying to make it work on 3DS (LövePotion) and it seems that i can't set vars to other ...
- Fri Mar 31, 2017 7:36 am
- Forum: Ports
- Topic: LövePotion - LÖVE on 3DS Homebrew
- Replies: 46
- Views: 122131
Re: LövePotion - LÖVE on 3DS Homebrew
Is it possible that "os.time" and "love.timer.getTime()" are not implemented yet ? trying to use one of this for "love.math.setRandomSeed( seed )", but on the 3ds i always get an "nill error". Can anyone help ? or are there other ways to get a better random fu...
- Sat Mar 25, 2017 4:41 pm
- Forum: Support and Development
- Topic: error with rectangles
- Replies: 5
- Views: 4763
Re: error with rectangles
ah okay yea i see my bad... But thanks for the quick help
- Sat Mar 25, 2017 10:29 am
- Forum: Support and Development
- Topic: error with rectangles
- Replies: 5
- Views: 4763
Re: error with rectangles
Okay here i am, back again xD
The error i get is:
line 180: Bad argument #2 to 'oldRectangle' (number expected, got nill)
The error i get is:
line 180: Bad argument #2 to 'oldRectangle' (number expected, got nill)
- Sat Mar 25, 2017 9:54 am
- Forum: Support and Development
- Topic: error with rectangles
- Replies: 5
- Views: 4763
Re: error with rectangles
Okay thats weird, just try'd it out without any changes to get that error again, and everythink work as fine as it should be ... I'll just go on with that, i am pretty sure it doesnt last long, and i will be right here again witz "that error", i remeber it was somthing about "old rect...