Wow!
Cool to know that someone is still using this :-)
I'll update the library, thanks for the report...
Search found 98 matches
- Wed Jul 18, 2012 11:03 pm
- Forum: Libraries and Tools
- Topic: Pölygamy: a collection of LÖVE helper libraries
- Replies: 54
- Views: 37015
- Wed Dec 28, 2011 10:30 pm
- Forum: nLÖVE
- Topic: Getting it into 'vanilla' love.
- Replies: 17
- Views: 125895
Re: Getting it into 'vanilla' love.
Regarding OpenGL ES, bmelts' WIP iPhone port is probably a good starting point. It can be tested on any desktop thanks to the dgles wrapper (OpenGL ES 1.1 -> Opengl 1.5).
- Fri Sep 30, 2011 2:20 pm
- Forum: General
- Topic: Sandboxing (poll)
- Replies: 83
- Views: 44640
Re: Sandboxing (poll)
I didn't read the whole thread and apologize if this has already been covered. Even though one should be wary of running untrusted code, I would like to know who among you does a full code audit of every .love file posted on this forum before running it. I don't. AFAIK, there are more .love files di...
- Fri Sep 30, 2011 12:35 pm
- Forum: General
- Topic: Future for PowerPC Linux?
- Replies: 8
- Views: 6478
Re: Future for PowerPC Linux?
If it can cheer up PPC users, generic PowerPC support is being added to LuaJIT. Previously, it only supported models with a custom FPU ("PPC/e500").
http://repo.or.cz/w/luajit-2.0.git/shortlog/
http://repo.or.cz/w/luajit-2.0.git/shortlog/
- Thu Aug 25, 2011 6:22 pm
- Forum: Games and Creations
- Topic: In The Dark
- Replies: 67
- Views: 31082
Re: In The Dark
If you raise money through paypal, don't talk about donations, but sponsoring.
People have had their account suspended for having used the wrong words to raise cash for a for profit project (I think it was an indie game).
People have had their account suspended for having used the wrong words to raise cash for a for profit project (I think it was an indie game).
- Fri Feb 04, 2011 12:45 pm
- Forum: Libraries and Tools
- Topic: Grace (Alpha 4) - object-oriented framework for LÖVE
- Replies: 26
- Views: 14671
Re: Grace (Alpha 3) - object-oriented framework for LÖVE
That won't work (brainfart, I guess ;-))BlackBulletIV wrote:Code: Select all
Input.define{'supershot', key = 'space', key = 'shift', mouse = 'l'}
Code: Select all
Input.define{'supershot', key = {'space', 'shift'}, mouse = 'l'}
- Thu Jan 13, 2011 10:26 pm
- Forum: Games and Creations
- Topic: Noah's Ark 0.7.0
- Replies: 22
- Views: 16783
Re: Noah's Ark 0.7.0
Small suggestion: I find the end too abrupt. A last bubble with "Ponder that!", unskippable for a few seconds would enhance the troll effect.
- Wed Jan 12, 2011 12:13 pm
- Forum: Games and Creations
- Topic: Noah's Ark 0.7.0
- Replies: 22
- Views: 16783
Re: Noah's Ark 0.7.0
Excellent :-) The music reminds me of Illusion of Time on the SNES.
Also: you're a mastertroll
Also: you're a mastertroll
- Tue Dec 28, 2010 5:24 pm
- Forum: Games and Creations
- Topic: A game about growing plants (beta 6 released!)
- Replies: 136
- Views: 65029
Re: A game about growing plants
What about emulating how a real tree works? The process is also recursive, but a bit more complex. Roughly (I'm not a botanist, some of the details could be off): The apical sprout gets out of the ground, and produces a straight stem pointing to the light and/or away from the ground. On a regular pa...
- Tue Dec 07, 2010 11:32 am
- Forum: General
- Topic: LÖVE 0.7.0 Game Slave released
- Replies: 53
- Views: 61589
Re: LÖVE 0.7.0 Game Slave released
Also: w0000000t!!!