Don't be. Start codingbartbes wrote:I am annoyed, I am very annoyed.
Search found 7 matches
- Sat Sep 25, 2010 6:11 pm
- Forum: General
- Topic: How to make browser plugins
- Replies: 6
- Views: 5675
Re: How to make browser plugins
- Sat Sep 25, 2010 12:54 pm
- Forum: General
- Topic: How to make browser plugins
- Replies: 6
- Views: 5675
Re: How to make browser plugins
None. My work here is done.bartbes wrote:Now tell me what use this topic has.
- Sat Sep 25, 2010 10:23 am
- Forum: General
- Topic: How to make browser plugins
- Replies: 6
- Views: 5675
How to make browser plugins
Browser plugins are set aside from browser add-ons, in the form that they run applications in the browser. The difference is visible as Firefox has thousands of add-ons, but only around 6-8 plugins. Plugins, i.e. actual software running in the browser, not in Flash or Silverlight. NPAPI Designed for...
- Sat Aug 28, 2010 4:14 pm
- Forum: Libraries and Tools
- Topic: 3d dice roller
- Replies: 34
- Views: 40015
Re: 3d dice roller
Windows is a 2D engine. It's all about render scripting.Lap wrote:Extremely impressive and an amazing example of how how to do 3D in a primarily 2D engine.
- Fri Mar 19, 2010 5:02 pm
- Forum: Libraries and Tools
- Topic: My Gui
- Replies: 11
- Views: 10446
Re: My Gui
If you minimize or restore, you can't go back to window-draggy-backy-exposé mode.
- Tue Jan 12, 2010 4:15 pm
- Forum: General
- Topic: Marios Lost!!
- Replies: 2
- Views: 3264
Re: Marios Lost!!
1. Was this made in LÖVE?
2. Move this to the Projects category.
2. Move this to the Projects category.
- Tue Jan 12, 2010 4:05 pm
- Forum: Libraries and Tools
- Topic: love.cloud
- Replies: 37
- Views: 44062
Re: love.cloud
See Also: Kongregate This sounds alot like the Kong API. It's obvious that a connection has to be established to a main server. This really calls for a browser plugin, especially on a non-compiler framework like LÖVE that anyone can just take apart and change. Game IDs and all are obviously based o...