Oh my god
I actually had the 64 bit version installed.
I feel like an idiot... I have just installed the 32 bit version and everything works........
This morning when i installed love i didn't think that i would need to link a 32 bit DLL
Thx for the help
Search found 4 matches
- Wed Jan 23, 2013 1:04 am
- Forum: Support and Development
- Topic: Decoding Error while loading external native library (DLL)
- Replies: 6
- Views: 4068
- Wed Jan 23, 2013 12:48 am
- Forum: Support and Development
- Topic: Decoding Error while loading external native library (DLL)
- Replies: 6
- Views: 4068
Re: Decoding Error while loading external native library (DL
Uhm, if i place the LuaWrapper.dll inside the %APPDATA%\LOVE folder, it says "Module LuaWrapper not found". My %APPDATA% variable points to "C:\Users\<My Username>\AppData\Roaming", and love doesn't seems to search in there to load the binaries. Anyway i've attached the DLL i'm c...
- Wed Jan 23, 2013 12:18 am
- Forum: Support and Development
- Topic: Decoding Error while loading external native library (DLL)
- Replies: 6
- Views: 4068
Re: Decoding Error while loading external native library (DL
Thanks for the reply. Starting from the bottom... I put that example togheter really fast, but you're right. The default macro is _WIN32. For the luaL_openlib question, i've never written a wrapper for lua before, and in the beginning i was using lua 5.2 which deprecated luaL_openlib in favor of lua...
- Tue Jan 22, 2013 3:51 pm
- Forum: Support and Development
- Topic: Decoding Error while loading external native library (DLL)
- Replies: 6
- Views: 4068
Decoding Error while loading external native library (DLL)
Hello everyone, i'm new to Love2D and i'm experimenting with it, to understand its capabilities. I've written a library (DLL) to analyze audio tracks, and i would like to use it in Love2D. Therefore i need to load a native library in lua. I've written an empty lua wrapper and an empty Love applicati...