Search found 12 matches
- Fri Apr 16, 2010 4:52 am
- Forum: General
- Topic: LÖVE 0.6.2
- Replies: 22
- Views: 14190
Re: LÖVE 0.6.2
Yipee! But it isn't. As you can see, the line on the right has disappeared suddenly in 0.6.2. In 0.6.1, the whole rectangle displays correctly. Devyn, I think that what Bartbes means is that on 0.6.1 the rectangle dimensions was wrong. Your rectangle probably "got around this" and calcula...
- Sun Mar 07, 2010 7:31 pm
- Forum: General
- Topic: LÖVE 0.6.2
- Replies: 22
- Views: 14190
Re: LÖVE 0.6.2
The right side is not stroked. In LÖVE 0.6.1 it is correctly stroked. Correct, there was a size issue in 0.6.1, which has been fixed in 0.6.2, thus producing different results. It should be correct now. But it isn't. As you can see, the line on the right has disappeared suddenly in 0.6.2. In 0.6.1,...
- Sun Mar 07, 2010 6:02 am
- Forum: General
- Topic: LÖVE 0.6.2
- Replies: 22
- Views: 14190
Re: LÖVE 0.6.2
Also, when is the issue with older graphics chipsets to do with images having to be powers of two going to be patched? I know it has to do with OpenGL, but can't we just auto-pad the images at drawtime?
- Sun Mar 07, 2010 5:56 am
- Forum: General
- Topic: LÖVE 0.6.2
- Replies: 22
- Views: 14190
Re: LÖVE 0.6.2
I'm experiencing a bug when doing
Code: Select all
love.graphics.rectangle('line', ...)
- Fri Jan 01, 2010 7:46 pm
- Forum: General
- Topic: Equivalent of PolygonShape:getPoints() for a CircleShape?
- Replies: 4
- Views: 3766
Re: Equivalent of PolygonShape:getPoints() for a CircleShape?
Oh, haha, didn't think to find the center of the getBoundingBox! Thanks! And about the wiki-like docs... I just noticed that 'edit' link now—it's not very visible.bartbes wrote:About the position, you might use getBoundingBox.
- Fri Jan 01, 2010 6:37 pm
- Forum: General
- Topic: Equivalent of PolygonShape:getPoints() for a CircleShape?
- Replies: 4
- Views: 3766
Re: Equivalent of PolygonShape:getPoints() for a CircleShape?
Yeah, okay. I looked at the source—that really should be exposed. It would be easy to do...Robin wrote:Well, you pass them to love.physics.newCircleShape(), so if you ever need them, just keep them around in a table. The Shape itself won't change.
- Fri Jan 01, 2010 6:09 pm
- Forum: General
- Topic: Equivalent of PolygonShape:getPoints() for a CircleShape?
- Replies: 4
- Views: 3766
Equivalent of PolygonShape:getPoints() for a CircleShape?
Per the documentation: Circle extends Shape and adds a radius and a local position. However, there is no getRadius method, nor a getPosition method. So how exactly would I do this? PolygonShape has getPoints() so are there equivalent methods for circle shapes? Edit: Apparently there is a getRadius m...
- Fri Jan 01, 2010 2:58 pm
- Forum: General
- Topic: [love.physics] reject collision from callback
- Replies: 3
- Views: 2708
Re: [love.physics] reject collision from callback
Okay, yes, that works—I was using it wrong before :oops: Is there any way to make a certain shape act like a sensor to one category, and normally in another? I want to detect whether a certain collision has happened with a shape tagged using Shape:setData, and if so, change the mask. Edit: I may hav...
- Fri Jan 01, 2010 2:38 pm
- Forum: General
- Topic: The love can't run on when fold name has UNICODE words
- Replies: 15
- Views: 18112
Re: The love can't run on when fold name has UNICODE words
Try renaming the LÖVE folder: "愛" and see if it works. Thing is ö is an ISO-8859-1 character, although ISO-8859-1 shouldn't be used for folder names on systems using Unicode. *shrug* As far as I know, ö is in Unicode too. Unicode includes pretty much every character. So, unless Windows do...
- Fri Jan 01, 2010 2:34 pm
- Forum: General
- Topic: 0.6.0 Update
- Replies: 221
- Views: 116551
Re: 0.6.0 Update
LÖVE is awesome. Just wanted to point out the obvious =P