Search found 23 matches
- Sat Feb 09, 2013 7:42 am
- Forum: Games and Creations
- Topic: [TPE1] Loveless
- Replies: 2
- Views: 3188
Re: [TPE1] Loveless
So I have progress, but it is not pretty. Spending more time on programming then on graphics, so we get some beautiful paint skills. So far I have a menu system, both for the main menu and the in game pause menu. they both are fully functional, but I don't have any options yet (so that doesn't work....
- Wed Feb 06, 2013 10:13 pm
- Forum: Support and Development
- Topic: All sorts of questions on how to better my game.
- Replies: 3
- Views: 3548
Re: All sorts of questions on how to better my game.
I sort of came up with a similar idea and tried to make it, got distracted and never finished. It was a little disorganized, but I'll come back to it. About the starfield, I made something that generates 500 stars randomly and its pretty instantaneous. I changed the size and the alpha to give it a s...
- Wed Feb 06, 2013 9:37 pm
- Forum: Games and Creations
- Topic: [TPE1] HexaSweeper (Alpha 0.3.1)
- Replies: 18
- Views: 11649
Re: [TPE1] HexaSweeper
It looks like you are using classes, wouldn't it be possible to make each Hex a class and give it a mouseclick function like a button? Not too sure how to implement that though since i don't know if buttons are built in element to love. You might have to program all that stuff by scratch. Its coming...
- Wed Feb 06, 2013 4:08 pm
- Forum: General
- Topic: February Themed Project Event: Löve in all the Wrong Places
- Replies: 17
- Views: 13711
Re: February Themed Project Event: Löve in all the Wrong Pla
@Bulbamaster I would say make something inspired by it, but not do an adaptation of it, so use the same core concepts, but make it your own.
- Tue Feb 05, 2013 10:27 pm
- Forum: General
- Topic: Math.Random question
- Replies: 12
- Views: 8551
Re: Math.Random question
My recommendation would be to use random to give the object a destination and a speed (like others have mentioned here). Something like this. function npc:updatepath() object_destination_x = math.random(1,windowwidth) object_destination_y = math.random(1,windowheight) object_traveltime = math.random...
- Mon Feb 04, 2013 10:03 pm
- Forum: General
- Topic: Graphics Editor of Choice?
- Replies: 42
- Views: 26075
Re: Graphics Editor of Choice?
As a side note: I thought that Adobe Air supported Linux, no? If not, that's pretty strange considering all the other OS' it supports (including Android OS, which is built on Linux). Linux is a weird one. Seems some companies don't really want to support it for some reason, especially weird since M...
- Mon Feb 04, 2013 7:18 pm
- Forum: General
- Topic: LÖVEFEST IIII: Return of the Revenge of the Fest
- Replies: 32
- Views: 25731
Re: LÖVEFEST IIII: Return of the Revenge of the Fest
Hrms, this puts me in an awkward position because I kind of already pushed at having a competition thinger and started it on the 1st. I would love to do both, but I don't have that kind of time to commit to two intensive projects like that. Eek, I just saw that competition! Hope it goes well, sorry...
- Mon Feb 04, 2013 4:53 pm
- Forum: General
- Topic: February Themed Project Event: Löve in all the Wrong Places
- Replies: 17
- Views: 13711
Re: February Themed Project Event: Löve in all the Wrong Pla
I actually have an idea I've been saving specifically for the purpose of using that idea in the next competition I find. It's a game based off the idea in a manga i read called Sankarea ( its great ) called confused eating . That's when a zombie loves a human, and they want to show affection for th...
- Mon Feb 04, 2013 4:49 pm
- Forum: General
- Topic: LÖVEFEST IIII: Return of the Revenge of the Fest
- Replies: 32
- Views: 25731
Re: LÖVEFEST IIII: Return of the Revenge of the Fest
Hrms, this puts me in an awkward position because I kind of already pushed at having a competition thinger and started it on the 1st.
I would love to do both, but I don't have that kind of time to commit to two intensive projects like that.
I would love to do both, but I don't have that kind of time to commit to two intensive projects like that.
- Mon Feb 04, 2013 12:14 am
- Forum: Games and Creations
- Topic: [TPE1] Loveless
- Replies: 2
- Views: 3188
[TPE1] Loveless
So here is my work in progress entry for the February Themed Project Event Its called Loveless. I've been playing around with the idea the past few days and I'm pretty confident on where I want to take this. This is the main character http://i49.tinypic.com/zvwggn.gif He doesn't have a name yet but ...