Search found 8 matches
- Sat May 29, 2010 4:09 pm
- Forum: Support and Development
- Topic: I hate camera systems
- Replies: 4
- Views: 2348
Re: I hate camera systems
I agree with anjo. I would love an inverted camera system! Get to work! *cracks whip*
- Wed May 05, 2010 12:47 am
- Forum: Libraries and Tools
- Topic: Vidwars - Map Editor
- Replies: 15
- Views: 7999
Re: Vidwars - Map Editor
So, it supports adding in your own tiles? Also, what is the format for the saved maps?
- Thu Mar 11, 2010 10:06 pm
- Forum: General
- Topic: Handling Depth?
- Replies: 4
- Views: 4483
Handling Depth?
Hello! I am new to both Lua and Love, and I was wondering how you guys manage drawing depth of images/ the 'z' axis? Do you just have a specific drawing order? Ie: Background -> Player -> Overlay? But what if you need to change it around?
- Wed Mar 10, 2010 8:47 pm
- Forum: Support and Development
- Topic: Drawing with offsets and image magick support?
- Replies: 6
- Views: 3123
Re: Drawing with offsets and image magick support?
Apply filters to and draw on top of loaded images, via code.
- Wed Mar 10, 2010 8:34 pm
- Forum: Support and Development
- Topic: Drawing with offsets and image magick support?
- Replies: 6
- Views: 3123
Re: Drawing with offsets and image magick support?
Well yeah, I was just wondering if there was a function like love.graphics.draw that could take this other function...
anyway, I mean the imagemagick library: http://www.imagemagick.org/script/index.php
anyway, I mean the imagemagick library: http://www.imagemagick.org/script/index.php
- Wed Mar 10, 2010 8:24 pm
- Forum: Support and Development
- Topic: Drawing with offsets and image magick support?
- Replies: 6
- Views: 3123
Drawing with offsets and image magick support?
Is there a function to draw a rectangle (love.graphics.rectangle) with an offset?
Also, is there any sort of support for image magic?
Also, is there any sort of support for image magic?
- Sat Dec 26, 2009 7:09 am
- Forum: Support and Development
- Topic: Drawq, am I missing something?
- Replies: 3
- Views: 3527
Drawq, am I missing something?
I'm trying to use love.graphics.drawq to draw specific tiles from my tileset. Attached is my approach... that doesn't work. I'm not understanding the problem, it _SHOULD_ work. :'(
- Fri Dec 25, 2009 12:08 am
- Forum: Support and Development
- Topic: Font: Filetypes and instructions?
- Replies: 1
- Views: 1423
Font: Filetypes and instructions?
How exactly do I work with the fonts? What kind of filetypes does newFont take? How do font image files need to be formatted, to be used with newImageFont?