Search found 3468 matches

by zorg
Wed Dec 18, 2024 6:44 am
Forum: General
Topic: How to use gRPC in LOVE?
Replies: 5
Views: 1444

Re: How to use gRPC in LOVE?

Also, you mentioned lua54.dll which sounds out of place, considering löve uses luaJIT by default, which iirc has a different name for its library file.
by zorg
Tue Dec 10, 2024 6:44 am
Forum: General
Topic: BUG
Replies: 1
Views: 721

Re: BUG

Hi and welcome to the forums. pairs is not ordered, meaning it will iterate over the tile.inputs table in whatever order it pleases; depending on what disconnectWire does, it might mess with iteration. either try using ipairs, or if that doesn't work either (probably due to you deleting entries in t...
by zorg
Mon Dec 02, 2024 9:33 am
Forum: Support and Development
Topic: How can I draw something behind my shader?
Replies: 1
Views: 789

Re: How can I draw something behind my shader?

Colors are in the range of 0-1, not 0-255;
Other than that, the position of the setCanvas call, and that getScreenCanvas helper function is suspicious to me.
by zorg
Sat Sep 07, 2024 1:46 pm
Forum: Support and Development
Topic: Setting large amounts of SoundData at a time
Replies: 10
Views: 15664

Re: Setting large amounts of SoundData at a time

That sine wave implementation will pop at the ends unless you taper it to zero, or keep a continuous phase value that doesn't reset at the end of each sounddata.
by zorg
Sat Sep 07, 2024 1:42 pm
Forum: General
Topic: Does Love2D support SSL/https requests?
Replies: 14
Views: 27398

Re: Does Love2D support SSL/https requests?

togFox wrote: Sat Sep 07, 2024 1:12 am I had the same experience as yourself 6 months ago. Solution here:

https://www.love2d.org/forums/viewtopic ... ps#p257794
functional link
by zorg
Tue Aug 20, 2024 6:22 am
Forum: Support and Development
Topic: How often can I update the window title?
Replies: 7
Views: 7096

Re: How often can I update the window title?

Without vsync, i had a game freeze my OS due to setTitle being called hundreds of times per second... granted it was back on Win7, but still not a good thing. That would be a potential issue; recommended minimum time i can only suggest something not faster than 1/4 seconds simply because that should...
by zorg
Tue Aug 20, 2024 6:19 am
Forum: Support and Development
Topic: Setting large amounts of SoundData at a time
Replies: 10
Views: 15664

Re: Setting large amounts of SoundData at a time

I've managed to get individual samples out of it by creating a DataView from the ByteData object that hold all the sample data, and wanted to test to see if I was pulling the right section out by playing back one of the samples, however I can't figure out how to do that without manually setting eac...
by zorg
Thu Aug 15, 2024 11:09 am
Forum: Support and Development
Topic: Calling draw/update functions from a table in for loop?
Replies: 10
Views: 9758

Re: Calling draw/update functions from a table in for loop?

Hi and welcome to the forums.

That snippet looks right, so the issue is probably elsewhere. Can't really help with just that much.
by zorg
Thu Aug 01, 2024 8:07 am
Forum: General
Topic: How would I make an image flip over like a card
Replies: 12
Views: 28851

Re: How would I make an image flip over like a card

I can't just set its scale to negative no? Please is this possible? Maybe with shaders? I mean, did you try that? Because yes, you absolutely can. Negative scale shows the image mirrored on whatever axis you're scaling it negatively. That would just slide, zorg. Won't ...really look like a card fli...