Search found 3468 matches
- Wed Dec 18, 2024 6:44 am
- Forum: General
- Topic: How to use gRPC in LOVE?
- Replies: 5
- Views: 1444
Re: How to use gRPC in LOVE?
Also, you mentioned lua54.dll which sounds out of place, considering löve uses luaJIT by default, which iirc has a different name for its library file.
Re: BUG
Hi and welcome to the forums. pairs is not ordered, meaning it will iterate over the tile.inputs table in whatever order it pleases; depending on what disconnectWire does, it might mess with iteration. either try using ipairs, or if that doesn't work either (probably due to you deleting entries in t...
- Mon Dec 02, 2024 9:33 am
- Forum: Support and Development
- Topic: How can I draw something behind my shader?
- Replies: 1
- Views: 789
Re: How can I draw something behind my shader?
Colors are in the range of 0-1, not 0-255;
Other than that, the position of the setCanvas call, and that getScreenCanvas helper function is suspicious to me.
Other than that, the position of the setCanvas call, and that getScreenCanvas helper function is suspicious to me.
- Sat Sep 07, 2024 1:46 pm
- Forum: Support and Development
- Topic: Setting large amounts of SoundData at a time
- Replies: 10
- Views: 15664
Re: Setting large amounts of SoundData at a time
That sine wave implementation will pop at the ends unless you taper it to zero, or keep a continuous phase value that doesn't reset at the end of each sounddata.
- Sat Sep 07, 2024 1:42 pm
- Forum: General
- Topic: Does Love2D support SSL/https requests?
- Replies: 14
- Views: 27398
Re: Does Love2D support SSL/https requests?
functional linktogFox wrote: ↑Sat Sep 07, 2024 1:12 am I had the same experience as yourself 6 months ago. Solution here:
https://www.love2d.org/forums/viewtopic ... ps#p257794
- Wed Sep 04, 2024 6:27 am
- Forum: Support and Development
- Topic: Trying to get love2d to read text files in the same directory.
- Replies: 4
- Views: 4960
Re: Trying to get love2d to read text files in the same directory.
You are probably looking for love.filesystem.getSourceBaseDirectory that you need to mount up.
- Tue Aug 20, 2024 6:22 am
- Forum: Support and Development
- Topic: How often can I update the window title?
- Replies: 7
- Views: 7096
Re: How often can I update the window title?
Without vsync, i had a game freeze my OS due to setTitle being called hundreds of times per second... granted it was back on Win7, but still not a good thing. That would be a potential issue; recommended minimum time i can only suggest something not faster than 1/4 seconds simply because that should...
- Tue Aug 20, 2024 6:19 am
- Forum: Support and Development
- Topic: Setting large amounts of SoundData at a time
- Replies: 10
- Views: 15664
Re: Setting large amounts of SoundData at a time
I've managed to get individual samples out of it by creating a DataView from the ByteData object that hold all the sample data, and wanted to test to see if I was pulling the right section out by playing back one of the samples, however I can't figure out how to do that without manually setting eac...
- Thu Aug 15, 2024 11:09 am
- Forum: Support and Development
- Topic: Calling draw/update functions from a table in for loop?
- Replies: 10
- Views: 9758
Re: Calling draw/update functions from a table in for loop?
Hi and welcome to the forums.
That snippet looks right, so the issue is probably elsewhere. Can't really help with just that much.
That snippet looks right, so the issue is probably elsewhere. Can't really help with just that much.
- Thu Aug 01, 2024 8:07 am
- Forum: General
- Topic: How would I make an image flip over like a card
- Replies: 12
- Views: 28851
Re: How would I make an image flip over like a card
I can't just set its scale to negative no? Please is this possible? Maybe with shaders? I mean, did you try that? Because yes, you absolutely can. Negative scale shows the image mirrored on whatever axis you're scaling it negatively. That would just slide, zorg. Won't ...really look like a card fli...