Search found 10 matches
- Wed Oct 18, 2023 9:45 am
- Forum: Games and Creations
- Topic: [Make Something Horrible, l'édition des 20 ans] CPC Tictac
- Replies: 0
- Views: 105354
[Make Something Horrible, l'édition des 20 ans] CPC Tictac
Hi everyone, I've recently submitted a game named CPC TicTac (a Tactical Air Pigiste game... maybe funny in French ) for a game jam about Canard PC (a french video game magazine). hYiMt+.png I'm quite happy about the tone and atmosphere, but gameplay needs some improvements. If you have any ideas on...
- Wed Jul 29, 2015 4:25 pm
- Forum: General
- Topic: LÖVE 0.9.2 Released
- Replies: 59
- Views: 86459
Re: LÖVE 0.9.2 Released
do you know when the 0.10.0 version will be released ?
all new features are awesome !
all new features are awesome !
- Tue Dec 18, 2012 9:57 pm
- Forum: Games and Creations
- Topic: Aa..aahH - something like an Hack'n Slash
- Replies: 19
- Views: 17747
Re: Aa..aahH - something like an Hack'n Slash
It's ok on my computer, but a friend told me the same... I'm editing my last post with a working version! Do you know what resolutions can be used? If I try something like 1920 * 1200, 960 * 600, 800 * 500, etc.. nothing happen when I click on the löve file... the new version's resolution is the def...
- Tue Dec 18, 2012 3:34 pm
- Forum: Games and Creations
- Topic: Aa..aahH - something like an Hack'n Slash
- Replies: 19
- Views: 17747
Re: Aa..aahH - something like an Hack'n Slash
I start to think about rendering issues and I made something to draw the world on a tiledmap with a system for loading them only when they're needed. (After I will add a layer system to draw shadows from a dethmap and applying them to the scene). the file contains a test in which a road is drawn fro...
- Sat Dec 15, 2012 6:34 pm
- Forum: Games and Creations
- Topic: Aa..aahH - something like an Hack'n Slash
- Replies: 19
- Views: 17747
Re: Aa..aahH - I want a MASSIVE BLOODY Hack'n Slash
Well qaisjp I hope it will be ! :p, but you're right it isn't quite good for now... for the racer game You can do everything you want with it, I think I only used the camera lib from hump by vrld. Some people said to me exactly the same idea of "drawing game", something like a spyrograph. ...
- Thu Dec 13, 2012 4:08 pm
- Forum: Games and Creations
- Topic: Aa..aahH - something like an Hack'n Slash
- Replies: 19
- Views: 17747
Re: Aa..aahH - I want a MASSIVE BLOODY Hack'n Slash
I checked for vrld because I was hesitating between vRld and vlRd ^^, to lazy to check for Hadron Collider :p (hardon, hardon, hardon, now I will remember) for instance this is not AABBs method because I have to check rays and not points, I check : angleBetweenRayAndEnemy < atan(halfSizeOfEnemy / di...
- Thu Dec 13, 2012 10:50 am
- Forum: Games and Creations
- Topic: Aa..aahH - something like an Hack'n Slash
- Replies: 19
- Views: 17747
Re: Aa..aahH - I want a MASSIVE BLOODY Hack'n Slash
well I'm agree with you, thank for your comments. I think the swarm behavior of mobs is very important, I hope I will arrived to create something like metaballs behavior. I want to create an entity composed by a lot of seeds with a global behavior affecting the group, like speed, strategy (go straig...
- Wed Dec 12, 2012 4:29 pm
- Forum: Games and Creations
- Topic: Aa..aahH - something like an Hack'n Slash
- Replies: 19
- Views: 17747
Re: Aa..aahH - I want a MASSIVE BLOODY Hack'n Slash
I used nothing for coding, only some notions of physics and polar geometry, but formulas are not physically right: I didn't take care of the weight, inertia, etc. to explain the main mecanism of the car, its trajectory is always defined by a circle, unless the front and rear wheels are colinears. So...
- Wed Dec 12, 2012 3:47 pm
- Forum: Games and Creations
- Topic: Aa..aahH - something like an Hack'n Slash
- Replies: 19
- Views: 17747
Re: Aa..aahH - I want a MASSIVE BLOODY Hack'n Slash
Thanks, you're right I'm french :) ok for the tip for setColor and setBackgroundColor... I have a lot a things to fix and rewrite in a cleaner way. I didn't set the correct speed or the drift coefficient and thresholds. I only code something that can drift :).. In the game following your link the ca...
- Wed Dec 12, 2012 2:28 pm
- Forum: Games and Creations
- Topic: Aa..aahH - something like an Hack'n Slash
- Replies: 19
- Views: 17747
Aa..aahH - something like an Hack'n Slash
EDIT : the last release is attached to my last answer, thx Hi Everybody, this is my first topic but i'm following löve actuality since about five monthes. I love Luas simplicity and löve is Awesome.. I've spent a lot of time playing with löve functions :) I first tried to make a racer game but now ...