Search found 5 matches
- Thu Mar 11, 2010 5:21 am
- Forum: Games and Creations
- Topic: Gravitonik
- Replies: 29
- Views: 18058
Re: Gravitonik
Rofl, the artwork and performance is amazing, but there's no limit to how fast I can run on a planet... I kept running around until my sprite became a single sprite again, and I jumped about 18 minutes ago, and I'm still flying outward.
- Thu Mar 11, 2010 5:11 am
- Forum: Games and Creations
- Topic: Towlr: Bury My Heart at Towlr Mountain
- Replies: 22
- Views: 14933
Re: Towlr: Bury My Heart at Towlr Mountain
Haha, wow. I didn't even realize how to play until I made it halfway through the puzzle by memorizing my sequence of keys. Wow. 52 errors...
Feel free to censor my posts, btw XD. I don't login enough to do it myself
Feel free to censor my posts, btw XD. I don't login enough to do it myself
- Mon Mar 01, 2010 7:04 am
- Forum: Games and Creations
- Topic: Rebound (another pong)
- Replies: 41
- Views: 28376
Re: Rebound (another pong)
This is awesome!
Though, after you get to 4 digits, you should decrease the text size and align it to the corner, for those of us who enjoy pong as much as I do.
Though, after you get to 4 digits, you should decrease the text size and align it to the corner, for those of us who enjoy pong as much as I do.
- Thu Feb 25, 2010 2:01 am
- Forum: Games and Creations
- Topic: Öboron - Planet Defense [Updated Feb 25]
- Replies: 18
- Views: 12493
Re: Öboron - Planet Defense
Wow, that's actually pretty nice! It's smooth, and it's pretty good looking too, so far. I think that there should be a max speed on the hammer, though... I was able to move my mouse in circles until it went off the screen... But, yeah. Add some really nice art and some upgrades and you'll have a pr...
- Mon Dec 21, 2009 3:57 am
- Forum: General
- Topic: Love2d and collisions
- Replies: 7
- Views: 8365
Re: Love2d and collisions
AHA! There's some pretty good physics and collision checking documentation here:
http://love2d.org/docs/love_physics.html
http://love2d.org/docs/love_physics.html