Search found 3 matches

by wzl
Wed Jan 30, 2013 10:42 pm
Forum: Libraries and Tools
Topic: LevelUp - Tilemap editor
Replies: 3
Views: 3372

Re: LevelUp - Tilemap editor

Levelup got to version 0.8 today! Here's what's new: Frontend -Cleaned up the interface -Custom layerlist -Disabled skinning -Implemented custom color themes -Uses custom font (Tempesta seven regular) -Preview selection when using the stamp tool or placing entities -Printing system messages console ...
by wzl
Wed Dec 05, 2012 3:42 am
Forum: Libraries and Tools
Topic: LevelUp - Tilemap editor
Replies: 3
Views: 3372

Re: LevelUp - Tilemap editor

Thanks, i didn't get around writing it though. The tool is written in .net, so you could try starting it through mono. Let me know if it works, as i haven't had many reports on that end. Expect that you might need the build mono from their repository though, because apparently splitcontainers arent ...
by wzl
Tue Dec 04, 2012 5:23 am
Forum: Libraries and Tools
Topic: LevelUp - Tilemap editor
Replies: 3
Views: 3372

LevelUp - Tilemap editor

Hello chaps, I started work on a tile map editor last week and i want to share it with you! This is not a project dedicated to lo:ve so i hope you don't mind me posting here ;) As of today i released a version that has the basic functionality a tile map editor needs: Placing and editing tiles, savin...