Search found 1 match
- Mon Dec 03, 2012 7:44 am
- Forum: Support and Development
- Topic: Love3D
- Replies: 35
- Views: 9591
Re: Love3D
I'm getting pretty good frame rates in general, but I've got a different question ... what's the best way for me to decide which objects are in front of others and still have it draw at a decent framerate? I noticed in my demo if I put polygon drawing and ring drawing in the same for loop, it's slow...