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by DMAshura
Mon Dec 03, 2012 7:44 am
Forum: Support and Development
Topic: Love3D
Replies: 35
Views: 9591

Re: Love3D

I'm getting pretty good frame rates in general, but I've got a different question ... what's the best way for me to decide which objects are in front of others and still have it draw at a decent framerate? I noticed in my demo if I put polygon drawing and ring drawing in the same for loop, it's slow...