Search found 29 matches
- Wed May 22, 2013 3:59 pm
- Forum: LÖVE-Android
- Topic: JXD S7300 hand held gaming device
- Replies: 8
- Views: 18862
Re: JXD S7300 hand held gaming device
(Sorry the post is a bit old, but...) Android devices with physical controls are increasing in number : Think of the Archos Gamepad, OUYA, or GameStick (and I'm forgetting all those Yinlips, JXD, and others...). Oh, and what about nvidia's Shield ? Supporting physical gamepad (I believe this is stan...
- Sun Feb 03, 2013 11:22 pm
- Forum: Games and Creations
- Topic: [Pre][Alpha] Silence of the Blade [Tech Demo]
- Replies: 12
- Views: 9715
Re: [Pre][Alpha] Silence of the Blade [Tech Demo]
Yep, nice, but please, add the arrow keys for the controls : I use an AZERTY keyboard (I'm sure not alone in this case) and WSAD controls are just painful.
Ghuntar.
Ghuntar.
- Sun Oct 07, 2012 9:25 pm
- Forum: Games and Creations
- Topic: Isometric 2,5D game
- Replies: 29
- Views: 24235
Re: Isometric 2,5D game
What type of game ?
Syndicate ! (Can I say it's a RTS ? RTT (Real Time Tactic) would fit better (only four agents) but the genre does not exist...)
Syndicate ! (Can I say it's a RTS ? RTT (Real Time Tactic) would fit better (only four agents) but the genre does not exist...)
- Thu Jan 05, 2012 8:59 pm
- Forum: Games and Creations
- Topic: Card Battle v_0.2 (Updated 1/5/12)
- Replies: 9
- Views: 5201
Re: Card Battle v_0.1
Nobody answered Minsc ? o_O ?
Ghuntar.
Ghuntar.
- Mon Oct 10, 2011 2:10 pm
- Forum: General
- Topic: Raspberry Pi boards
- Replies: 4
- Views: 5223
Re: Raspberry Pi boards
A port seems unlikely now, but doable : 1- There is no official ARM port of love, but maybe you could compile one. 2- The processor of the Raspberry support OpenGL ES, and LOVE is based on OpenGL : Take a look at nlöve (if SDL exist on ARM) or code a OpenGL ES port. Löve. 3- Other library should exi...
- Tue Oct 04, 2011 11:03 pm
- Forum: General
- Topic: "Prole", "Obey"?
- Replies: 5
- Views: 4219
Re: "Prole", "Obey"?
And the first rank in the forum is : Prole (that was the missing info for me, and I had it just in front of me...)
- Mon Aug 22, 2011 8:51 pm
- Forum: Games and Creations
- Topic: Lövecraft
- Replies: 18
- Views: 19499
Re: Lövecraft
Yes, arrows should always be an option : Think of the owner of non-QWERTY keyboards (AZERTY for me, but there are tons of others).
Ghuntar.
Ghuntar.
- Fri Aug 19, 2011 11:42 pm
- Forum: Games and Creations
- Topic: Lövecraft
- Replies: 18
- Views: 19499
Re: Lövecraft
T_T No Cthulhu Mythos... What a disappointment ! That's sad, your game seems nice except that. Yeah, that's an idea : Dig and unveil horrors that should have stay buried ! o_O ! A little more frightening that common zombie. You could take a look at that : http://microlua.xooit.fr/t763-LuaCraft.htm ,...
- Tue Aug 16, 2011 4:50 pm
- Forum: General
- Topic: Tiled map editor now exports to Lua!
- Replies: 2
- Views: 3766
Re: Tiled map editor now exports to Lua!
Same for me, testing it as soon as possible...
- Wed Aug 10, 2011 9:38 pm
- Forum: Games and Creations
- Topic: Rebound (another pong)
- Replies: 41
- Views: 29760
Re: Rebound (another pong)
Hum... *cough*... Yes, that was what I meant... But the question stay still.
I would prefer the one that do not touch to love.run(), but am I right ?
Ghuntar.
I would prefer the one that do not touch to love.run(), but am I right ?
Ghuntar.