Search found 4 matches
- Mon Oct 26, 2009 10:26 am
- Forum: Support and Development
- Topic: Hiding the Code
- Replies: 8
- Views: 7860
Re: Hiding the Code
interesting Subrime. I'll certainly give that a shot, but it relys on the server program not being included on the clients machine (and again not being easily available), which it will be. However I have been playing with the idea of writing the server in c++ anyway. And this wont be a commercial pr...
- Sun Oct 25, 2009 7:08 pm
- Forum: Support and Development
- Topic: Hiding the Code
- Replies: 8
- Views: 7860
Re: Hiding the Code
its true, but I dont want to leave a gaping wide hole.Robin wrote:but those who want to cheats will find ways to do so.
thanks guys I'll check out luac
- Sun Oct 25, 2009 6:21 pm
- Forum: Support and Development
- Topic: Hiding the Code
- Replies: 8
- Views: 7860
Re: Hiding the Code
I don't agree with hiding the code... I'm not being precious or arrogant of my code, I dont agree with hacking cheating gamers. The player is the end user, and his/her experience is paramount over some code philosophy. the LÖVE community has been open-source minded, so this hasn't gotten a high pri...
- Sun Oct 25, 2009 4:36 pm
- Forum: Support and Development
- Topic: Hiding the Code
- Replies: 8
- Views: 7860
Hiding the Code
Hi, I'm new to lua and indeed love (which by the way looks cool), but come from a ruby / c++ background.
I'm curios about how visible the code is, or is there a way to hide the code? I'm wanting to make a multiplayer game. but dont want users messing with the code
thanks.
I'm curios about how visible the code is, or is there a way to hide the code? I'm wanting to make a multiplayer game. but dont want users messing with the code
thanks.