cool
well i usually test my stuff on desktop, i downloaded the POWERVR SDK, it comes with libs and dlls for visual studio, and i can code opengl es 2 and EGL just like android (pretty much, without the java code of course QQ) and its free
Search found 17 matches
- Mon Jan 07, 2013 11:21 pm
- Forum: LÖVE-Android
- Topic: love-native-android: Status update
- Replies: 8
- Views: 17115
- Mon Jan 07, 2013 3:12 pm
- Forum: LÖVE-Android
- Topic: love-native-android: Status update
- Replies: 8
- Views: 17115
Re: love-native-android: Status update
hi what kind of opengles 2 bug? i heard about tegra devices being able to debug with nvidia tools, if you have one thats one option im using the opengles2 java files from ndk code and it has worked quite well for now, the cpp code i burrowed here: http://projects.developer.nokia.com/spritebatchqt/br...
- Wed Dec 05, 2012 12:38 pm
- Forum: LÖVE-Android
- Topic: love-java-android/love-native-android: project information
- Replies: 72
- Views: 116287
Re: love-java-android/love-native-android: project informati
Has something changed regarding to love.filesystem? It's available now? Are there any workarounds without using online services? I need a highscore-file. :) just found this: http://www.brokenteapotstudios.com/android-game-development-blog/2011/12/saving-data-to-internal-storage-on-android.html look...
- Sun Dec 02, 2012 12:29 pm
- Forum: LÖVE-Android
- Topic: help on standalone game
- Replies: 21
- Views: 39603
Re: help on standalone game
cool i did some hacks on the file system, where PHYSfs coUld find the love file but the system would not kick in, i think i lacked some knowledge of love internals
gla y ou got it working!
gla y ou got it working!
- Sun Nov 18, 2012 10:18 pm
- Forum: LÖVE-Android
- Topic: (NDK) I think I need some help...
- Replies: 4
- Views: 8714
Re: (NDK) I think I need some help...
you can test with my libs if you want:
http://gjteam.com.br/libsLove.zip
put them inside love-native-android\libs\armeabi
hope it helps
http://gjteam.com.br/libsLove.zip
put them inside love-native-android\libs\armeabi
hope it helps
- Sun Nov 18, 2012 10:15 pm
- Forum: LÖVE-Android
- Topic: (NDK) I think I need some help...
- Replies: 4
- Views: 8714
Re: (NDK) I think I need some help...
hi man, maybe you are confusing android SDK with NDK =), download android NDK R8 (r8 not r8b, i havent tested with r8c) and compile with it! its a bug with r8b that needs investigation. if you want you can download older versions of the android SDK, but you should be fine with only the latest . but ...
- Thu Nov 15, 2012 5:41 pm
- Forum: LÖVE-Android
- Topic: help on standalone game
- Replies: 21
- Views: 39603
Re: help on standalone game
well i got a lot of errors trying to compile , but most of them is because eclipse was just being plain dumb.. first you might want to get ride of the ndk-builder(if you already have the native libs thats it, inside libs folder), right click on the project then go to the builders option, and remove ...
- Thu Nov 15, 2012 3:50 pm
- Forum: LÖVE-Android
- Topic: love-java-android/love-native-android: project information
- Replies: 72
- Views: 116287
Re: love-java-android/love-native-android: project informati
looks like exit cleanup issues for me ( for me it happens on the second launch -> usualy means a pointer was deleted on destruction last time and something calls it, or, the pointer is not deleted and is recreated, or even attempts to delete an already invalid pointer) here is the printed stack code...
- Thu Nov 15, 2012 3:47 pm
- Forum: LÖVE-Android
- Topic: help on standalone game
- Replies: 21
- Views: 39603
Re: help on standalone game
here are the configs i have been using for my games: getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); setRequestedOrientat...
- Thu Nov 15, 2012 12:57 pm
- Forum: LÖVE-Android
- Topic: help on standalone game
- Replies: 21
- Views: 39603
Re: help on standalone game
Also you could test just replacing the .love file file by your game in my APK (in the other post)
of course the apk is signed by me, so it might not be interesting for sellin purposes, just for tests. you should want package yourself with the changes provided
of course the apk is signed by me, so it might not be interesting for sellin purposes, just for tests. you should want package yourself with the changes provided