Search found 6 matches

by SaxonDouglass
Sun Aug 04, 2013 10:24 am
Forum: Games and Creations
Topic: Love Hotel - A Sexy Management Game
Replies: 4
Views: 3386

Re: Love Hotel - A Sexy Management Game

josefnpat wrote:Also, I think you forgot to set your window caption :)
Thanks! Fixed now :)
Yep! We never imagined back then how far the project would come along.
by SaxonDouglass
Sat Aug 03, 2013 3:20 am
Forum: Games and Creations
Topic: Love Hotel - A Sexy Management Game
Replies: 4
Views: 3386

Love Hotel - A Sexy Management Game

Hello lovers and lovettes!

We at 3 Silly Hats have recently released Love Hotel, which is made in LÖVE - and it's open source!

We are long-time LÖVE fans, having made many jam games with it. This is our first major release, and we wouldn't be where we are now without this lovely game engine.
by SaxonDouglass
Tue Nov 13, 2012 12:47 pm
Forum: Support and Development
Topic: PixelEffect:send() throws error if uniform unused
Replies: 5
Views: 2381

Re: PixelEffect:send() throws error if uniform unused

Thank you very much kikito, that works.

I'll make sure to double-check the syntax in future.
by SaxonDouglass
Tue Nov 13, 2012 8:22 am
Forum: Support and Development
Topic: PixelEffect:send() throws error if uniform unused
Replies: 5
Views: 2381

Re: PixelEffect:send() throws error if uniform unused

I have been unable to get pcall() to work. I have tried it two different ways, but it still throws an error and blue screens: pcall(pixelEffect.send(pixelEffect, "rubyTextureSize", {200, 100})) pcall(pixelEffect:send("rubyTextureSize", {200, 100})) Is there any other way I could ...
by SaxonDouglass
Sun Nov 11, 2012 10:29 pm
Forum: Support and Development
Topic: PixelEffect:send() throws error if uniform unused
Replies: 5
Views: 2381

Re: PixelEffect:send() throws error if uniform unused

Thank you very much Xgoff, I had forgotten about pcall(). That should do the trick.

Regards,
Saxon
by SaxonDouglass
Sun Nov 11, 2012 2:21 pm
Forum: Support and Development
Topic: PixelEffect:send() throws error if uniform unused
Replies: 5
Views: 2381

PixelEffect:send() throws error if uniform unused

Hello everyone, I am working on a jam game using Love 0.8.0 and have an issue with PixelEffect. I would really appreciate your help. I have several shaders that I would like to switch between at run-time, but some of them use uniforms and some of them don't. If I try to send() the data to a PixelEff...