Search found 103 matches
- Wed Sep 21, 2016 6:11 am
- Forum: Libraries and Tools
- Topic: [Library] DOMy - A DOM-like GUI framework
- Replies: 56
- Views: 36623
Re: [Library] DOMy - A DOM-like GUI framework
That's unfortunate. The idea of using html/css like GUI was very appealing to me.
- Thu Sep 15, 2016 8:42 pm
- Forum: Libraries and Tools
- Topic: [Library] DOMy - A DOM-like GUI framework
- Replies: 56
- Views: 36623
Re: [Library] DOMy - A DOM-like GUI framework
Karai, is DOmy still alive?
I am on the hunt for a UI lib and this one sounds great.
I am on the hunt for a UI lib and this one sounds great.
- Thu Sep 15, 2016 8:25 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 267439
Re: ImGui LÖVE module
Thanks. gonna try it out.
CEGUI?
Has anyone tried integrating CEGUI with love?
Google doesnt have any results for me that are less than a few years old.
I find surprising that noone has tried to marry the two considering that CEGUI is one of the very best UI modules and has lua support.
Google doesnt have any results for me that are less than a few years old.
I find surprising that noone has tried to marry the two considering that CEGUI is one of the very best UI modules and has lua support.
- Thu Sep 15, 2016 6:55 am
- Forum: Libraries and Tools
- Topic: [Lib] SUIT - Simple User Interface Toolkit
- Replies: 82
- Views: 117622
Re: [Lib] SUIT - Simple User Interface Toolkit
If you dont want full sortable columns and otehr thingamajigs etc then its easy. Create a msg_queue object. start inserting all messages you want in the code in it. create a var called wid_size where you define the number of messages to be shown. (so if your msg_q obj has 1000 items and you only wan...
- Thu Sep 15, 2016 6:50 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 267439
Re: ImGui LÖVE module
quick question. Is there any performance penalty for using this?
I am currently using SUIT and would love to work with more feature heavy libs.
But performance is genrally my biggest nightmare n most stuff that I do.
I am currently using SUIT and would love to work with more feature heavy libs.
But performance is genrally my biggest nightmare n most stuff that I do.
- Mon Sep 12, 2016 7:00 am
- Forum: Support and Development
- Topic: Dead simple threads example
- Replies: 12
- Views: 12696
Re: Dead simple threads example
Thanks pgimeno. For some reasons i had forgotten forward declaration is a thing. :cry: Now, for someone who might come in after me and read this thread; what i wanted to do was to render something in the draw call without the logic bit making the window unresponsive. threads is obviously one way of ...
- Wed Sep 07, 2016 12:56 pm
- Forum: Support and Development
- Topic: Dead simple threads example
- Replies: 12
- Views: 12696
Re: Dead simple threads example
you are right!
And all this time i used to think that order of functions dont matter! damn i am dumb.
And all this time i used to think that order of functions dont matter! damn i am dumb.
- Wed Sep 07, 2016 7:57 am
- Forum: Support and Development
- Topic: Dead simple threads example
- Replies: 12
- Views: 12696
Re: Dead simple threads example
But I also put the function in the thread file as well. the function is only recognized if i place it before the function call in the script. If i put the function below the place where it is called, then i get an exception. This means I will have to always put functions on top, and raw code below i...
- Wed Sep 07, 2016 4:02 am
- Forum: Support and Development
- Topic: Dead simple threads example
- Replies: 12
- Views: 12696
Re: Dead simple threads example
Ok. so when i put the round function before the for loop in my thread file, it works.
But this is the first time i have seen anything like it. In my other scripts I can use function calls above the function definitions.
I think i am missing something very basic to lua.
But this is the first time i have seen anything like it. In my other scripts I can use function calls above the function definitions.
I think i am missing something very basic to lua.
