Search found 67 matches
- Fri Jun 26, 2015 12:41 am
- Forum: Support and Development
- Topic: 'Simplistic 2D Shadow System'
- Replies: 4
- Views: 4253
Re: 'Simplistic 2D Shadow System'
Yes, i know but that nothing changes.
- Thu Jun 25, 2015 2:34 pm
- Forum: Support and Development
- Topic: 'Simplistic 2D Shadow System'
- Replies: 4
- Views: 4253
'Simplistic 2D Shadow System'
Hi guys! I trying rewrite (port to Love2D) simple shadow shaders from tutorials but none of them work. My last try is with this tutorial https://ostindiegames.wordpress.com/2015/02/28/simplistic-2d-shadow-system/ and too not work. I do not know what is wrong. My experience is poor with shaders but i...
- Thu Apr 30, 2015 8:40 pm
- Forum: Libraries and Tools
- Topic: Table editor - numTable 1.5
- Replies: 18
- Views: 11710
Re: Table editor - numTable 1.5
artofwork thanks! Edit: I do not have any certainty that I'll finish program and make full workable version with all features. So I upload last version of my program. Version 1.5 has color pallete selector ( Simple Color Picker 0.1 ). Simple Color Picker is in very early version but works fine. 1.5...
- Wed Dec 03, 2014 4:56 pm
- Forum: Support and Development
- Topic: Drowning in a sea of code Plz Help!
- Replies: 4
- Views: 3734
Re: Drowning in a sea of code Plz Help!
I do not have any tutorials but this should be helpful for you. Simple collision: function CheckCollision(ax1,ay1,aw,ah, bx1,by1,bw,bh) local ax2,ay2,bx2,by2 = ax1 + aw, ay1 + ah, bx1 + bw, by1 + bh return ax1 < bx2 and ax2 > bx1 and ay1 < by2 and ay2 > by1 end Or this This is only example, values c...
- Tue Dec 02, 2014 9:37 pm
- Forum: Support and Development
- Topic: Drowning in a sea of code Plz Help!
- Replies: 4
- Views: 3734
- Tue Nov 18, 2014 8:15 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 440504
Re: "Questions that don't deserve their own thread" thread
I have simple question, use vsync or not use?
- Mon Nov 17, 2014 11:56 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1799
- Views: 1643277
Re: What's everyone working on? (tigsource inspired)
Simple game for android
and horror 2D
and horror 2D
- Mon Nov 17, 2014 11:40 pm
- Forum: Libraries and Tools
- Topic: Table editor - numTable 1.5
- Replies: 18
- Views: 11710
Re: Table editor - numTable 1.4
I did not consider that io.* doesn't work the same as at other platforms.
Thanks people for good advice. I will fix it, like in your advices.
@BUMB
New version is done, download in first post.
Thanks people for good advice. I will fix it, like in your advices.
@BUMB
New version is done, download in first post.
- Thu Nov 13, 2014 8:24 pm
- Forum: Support and Development
- Topic: Love2D Windows, Android, Flash (test) exporter
- Replies: 25
- Views: 20744
Re: Love2D Windows, Android, Flash (test) exporter
Version 0.2 crashes on startup. http://images69.fotosik.pl/364/b1bc5871fdd58547gen.png In the last days I worked on problems with export . I tried to build * .apk with ndk and ant, but the *.apk crashes with error 'The application Love for Android (process com.love2d.android) has stopped unexpectedl...
- Mon Nov 10, 2014 5:35 pm
- Forum: Support and Development
- Topic: Love2D Windows, Android, Flash (test) exporter
- Replies: 25
- Views: 20744
Re: Love2D Windows, Android, Flash (test) exporter
Log: Export started Get build info - OK Create build folder - OK Copy libraries - OK Create game.love file - OK Create default.properties file - OK Create project.properties file - OK Create AndroidManifest.xml file - OK Copy scripts - OK Create executable file: C:\Users\IceQB\Downloads\LoveExporter...