Search found 29 matches
- Sun Oct 21, 2012 3:35 pm
- Forum: Support and Development
- Topic: How Do I Compile Games For All Systems.
- Replies: 22
- Views: 8292
Re: How Do I Compile Games For All Systems.
You could create some sort of complex login system and hide the source code so that only registered users can login and play. But that would involve a server... To play it you would still need to download the game to play it. The only way you can really make a difference is if the only thing the pl...
- Sun Oct 21, 2012 3:13 pm
- Forum: Support and Development
- Topic: If I update the source code, would I lose my work?
- Replies: 12
- Views: 4858
Re: If I update the source code, would I lose my work?
Ok, i'll look into when i'm done. BTW Congratz Love 25,001 posts!
- Sun Oct 21, 2012 2:54 pm
- Forum: Support and Development
- Topic: How Do I Compile Games For All Systems.
- Replies: 22
- Views: 8292
Re: How Do I Compile Games For All Systems.
You could create some sort of complex login system and hide the source code so that only registered users can login and play. But that would involve a server...
- Sun Oct 21, 2012 2:34 pm
- Forum: Support and Development
- Topic: How Do I Compile Games For All Systems.
- Replies: 22
- Views: 8292
Re: How Do I Compile Games For All Systems.
Yea, all they would have to do is google it...qaisjp wrote:The hints are all inside the code though.Lüv wrote:At least if you were to distribute the .exe instead of the .love, they won't be able to figure out how to use the source (unless of course they know about love2d).
unless they were 4
- Sun Oct 21, 2012 2:24 pm
- Forum: Support and Development
- Topic: How Do I Compile Games For All Systems.
- Replies: 22
- Views: 8292
Re: How Do I Compile Games For All Systems.
At least if you were to distribute the .exe instead of the .love, they won't be able to figure out how to use the source (unless of course they know about love2d).
- Sun Oct 21, 2012 12:17 pm
- Forum: Support and Development
- Topic: If I update the source code, would I lose my work?
- Replies: 12
- Views: 4858
Re: If I update the source code, would I lose my work?
Pull Request? Sorry I'm new to the forum world.qaisjp wrote:Anyway if you have something interesting contributed to the source code, why not post a pull request and make LOVE better?
- Sun Oct 21, 2012 3:03 am
- Forum: Support and Development
- Topic: How Do I Compile Games For All Systems.
- Replies: 22
- Views: 8292
Re: How Do I Compile Games For All Systems.
Yea, but this world isn't perfect...BlackBulletIV wrote:You can use some sort of license to hinder them from distributing it as their own.
- Sun Oct 21, 2012 12:52 am
- Forum: Support and Development
- Topic: How Do I Compile Games For All Systems.
- Replies: 22
- Views: 8292
Re: How Do I Compile Games For All Systems.
The bad thing about that is if he/she were to change the .love to .zip they can get your source code by unzipping it. If you think that is a bad thing, you shouldn't use LÖVE to write games you want to distribute, since that's pretty trivial to do no matter what distribution method you use. All I'm...
- Sun Oct 21, 2012 12:41 am
- Forum: Support and Development
- Topic: How Do I Compile Games For All Systems.
- Replies: 22
- Views: 8292
Re: How Do I Compile Games For All Systems.
Robin wrote: you'll probably just want to distribute your .love and include instructions on where to get LÖVE.
The bad thing about that is if he/she were to change the .love to .zip they can get your source code by unzipping it. Which would be BAD if it was a commercial game.
- Sun Oct 21, 2012 12:32 am
- Forum: Support and Development
- Topic: If I update the source code, would I lose my work?
- Replies: 12
- Views: 4858
Re: If I update the source code, would I lose my work?
I'm talking about the source and thanks Robin