Search found 95 matches

by vitaminx
Mon Apr 01, 2013 2:26 pm
Forum: General
Topic: LÖVE
Replies: 22
Views: 6533

Re: LÖVE

I always wondered how to do that on Linux and I've digged into it, here's are two ways: compose key If you haven't got a compose modifier defined yet you can assign it e.g. to the right window key with: setxkbmap -option compose:rwin hexadecimal code On Linux you enter hex values for characters with...
by vitaminx
Mon Apr 01, 2013 3:47 am
Forum: General
Topic: itch.io - indie game hosting!
Replies: 23
Views: 15130

Re: itch.io - indie game hosting!

Hi, I think it's super important that you force the game devs to publish minimum hard- and software requirements + platforms on their game page.
Just imagine I buy a game for some $$$ and it doesn't work on Linux, would be super annoying.

But anyway, nice idea, hope it'll get famous.
by vitaminx
Mon Apr 01, 2013 3:34 am
Forum: General
Topic: LÖVE
Replies: 22
Views: 6533

Re: LÖVE

OK guys, here a gift for you, all the german umlauts in one place for you to copy and paste:

Ää Öö Üü

*Bonus Archievement Unlocked*
The sharp S called Eszett:

ß

Pro-Tip: You can google ä as ae, ö as oe and ü as ue if you're lazy, google will look for the right thing.
by vitaminx
Mon Apr 01, 2013 3:15 am
Forum: General
Topic: Avatars: OBEY!
Replies: 763
Views: 1071501

Re: Avatars: OBEY!

changed mine too, now it's ugly :P
by vitaminx
Mon Apr 01, 2013 3:05 am
Forum: General
Topic: Continuous integration/nightly builds for your games?
Replies: 1
Views: 2066

Re: Continuous integration/nightly builds for your games?

Yes, I have. Let's take one of my projects called "bananaracer" as an example. This project is on GitHub and I've activated a WebHook URL for it, the hook points to http://www.callistix.net/cgi/gitpush_bananaracer.cgi. callistix is a Linux VPS where I'm running Apache and I've written a CG...
by vitaminx
Sun Mar 31, 2013 7:08 pm
Forum: Games and Creations
Topic: Banana Racer
Replies: 6
Views: 3063

Re: Banana Racer

hey, it's all in the source :D I'm using a complicated algorithm to make it impossible to have an impossible level. The algorithm is called "manual placement". yes, that's true, it's a list with x coordinates and the distance at which bananas should appear! I thought of some randomness but...
by vitaminx
Sun Mar 31, 2013 4:45 pm
Forum: Games and Creations
Topic: Banana Racer
Replies: 6
Views: 3063

Re: Banana Racer

Another update is here! Still no better gameplay, but: - support for changing window resolution with F1/F2 keys, which works only on systems with canvas support - fullscreen mode can be toggled with f key - OSD message shows when resolution changes - mouse pointer is now invisible - game can be paus...
by vitaminx
Sun Mar 31, 2013 4:17 pm
Forum: Support and Development
Topic: issue with screen modes with dual screen
Replies: 3
Views: 724

Re: issue with screen modes with dual screen

I don't use any xorg.conf, but here's the log output of Xorg: http://pastebin.com/jYdt5FGL I'm using XFCE by the way. I don't think that I will want to start two separate Xorg sessions as most things work just fine. But it's true, some other games, especially with wine, have also problems with dual ...
by vitaminx
Sun Mar 31, 2013 2:31 pm
Forum: Support and Development
Topic: issue with screen modes with dual screen
Replies: 3
Views: 724

issue with screen modes with dual screen

Hi, I'm running love 0.8.0-3 on Debian Linux unstable and I've got some unexpected behaviour for getModes() I have 2 screens attached to the laptop, this is my xrandr output (which is correct): $ xrandr Screen 0: minimum 320 x 200, current 3840 x 1080, maximum 8192 x 8192 LVDS1 connected 1920x1080+0...
by vitaminx
Sun Mar 31, 2013 9:06 am
Forum: Libraries and Tools
Topic: 4D Mesh Viewer [ROTATE THROUGH TIME]
Replies: 6
Views: 4114

Re: 4D Mesh Viewer

looks quite trippy though :)