Search found 95 matches

by vitaminx
Tue Apr 30, 2013 2:19 am
Forum: Games and Creations
Topic: PolyShot (Ludum Dare 26)
Replies: 4
Views: 3832

Re: PolyShot (Ludum Dare 26)

wooow, difficult but fun game! i like the color abberation effect :)

can you make it non-fullscreen by default please?
also, using the highest available screen mode causes the game to span over my 2 monitors on Linux => not good.
by vitaminx
Mon Apr 29, 2013 3:56 am
Forum: Support and Development
Topic: Centering Images Perfectly
Replies: 4
Views: 4782

Re: Centering Images Perfectly

what about using the offset? when image is scaled, it stays centered. function player.load(self,image) self.x = love.graphics.getWidth()/2 self.y = love.graphics.getHeight()/2 self.xscale = 1 self.yscale = 1 [...] end function player:draw() love.graphics.rectangle("fill",100,100,110,110) l...
by vitaminx
Sat Apr 27, 2013 1:45 pm
Forum: General
Topic: What code editor do you use ?
Replies: 195
Views: 309394

Re: What code editor do you use ?

OH HAI GURLS! I LUV VIM AN DIS AR TEH MAH .VIMRC: " show line numbers set nu " shift width used by >> and << set shiftwidth=4 " instead of wrapping long lines mark them and set how many characters to scroll when reaching end of line set nowrap set listchars+=precedes:<,extends:> set s...
by vitaminx
Tue Apr 23, 2013 9:31 am
Forum: Support and Development
Topic: Rounding issues & Memory
Replies: 18
Views: 3456

Re: Rounding issues & Memory

I was running into the same issue when using floats in loops.
I've posted it to the Lua mailing list and got some interesting answers, maybe that clears things up regarding floats and rounding errors:

http://lua-users.org/lists/lua-l/2013-03/msg00979.html
by vitaminx
Tue Apr 23, 2013 3:53 am
Forum: Libraries and Tools
Topic: Super small demo
Replies: 6
Views: 3052

Re: Super small demo

saved some characters in your boxes.love, now down to 198 bytes: n=255 a=32 t=0 l=love g=l.graphics function l.update(d)t=t+d end function l.draw()for x=0,25 do for y=0,19 do g.setColor(n,n,n,math.sin(((x+y+t*8)/8)%1)*n)g.rectangle('fill',x*a,y*a,a,a)end end end also the zip size is smaller now, com...
by vitaminx
Fri Apr 12, 2013 6:48 am
Forum: Libraries and Tools
Topic: Engine Of Love
Replies: 6
Views: 4437

Engine Of Love

"Engine Of Love" is a framework for the LÖVE game engine and provides additional functionality - management of user preferences - configurable key bindings for changing screen, audio and debug settings while the program is running - scales and centers the screen to any resolution (needs ca...
by vitaminx
Tue Apr 02, 2013 2:43 pm
Forum: General
Topic: Reduce animation choppiness
Replies: 9
Views: 6678

Re: Reduce animation choppiness

There's a free application called SloMo Video for Windows and Linux:
http://slowmovideo.granjow.net/download.php

I've tried it once and it does a *very* convincing job in calculating frames "in between" and producing a smooth animation.
by vitaminx
Tue Apr 02, 2013 2:38 pm
Forum: General
Topic: Why Love?
Replies: 19
Views: 8168

Re: Why Love?

- fun to program with with, immediate results - elegant, (almost) no bulky, edgy, difficult, unhandy or unexpected things - multiplatform - open source - allows development of commercial games - allows distribution of engine together with commercial games - lively community drawbacks - limited suppo...
by vitaminx
Tue Apr 02, 2013 3:55 am
Forum: General
Topic: LÖVE
Replies: 22
Views: 6533

Re: LÖVE

I just found out that once the keymap with AltGr as dead key modifier is activated, you have some additional very simple keystrokes to type all this: ä AltGr+q Ä AltGr+Q ö AltGr+p Ö AltGr+P ü AltGr+y Ü AltGr+Y ß AltGr+s Wow, even after more than a decade using Linux there are still surprises... (I n...
by vitaminx
Mon Apr 01, 2013 2:43 pm
Forum: General
Topic: LÖVE
Replies: 22
Views: 6533

Re: LÖVE

there's a keyboard layout which puts the dead key to AltGr modifier, it's called:

layout: English (US)
variant: English (international AltGr dead key)

this should solve your inconvenience.

damn... so many ways to enter special chars on Linux :)