Search found 6 matches
- Sun Oct 14, 2012 7:04 am
- Forum: Support and Development
- Topic: help with collisions
- Replies: 4
- Views: 1762
Re: help with collisions
Dude, you're a pro.
- Sun Oct 14, 2012 4:59 am
- Forum: Support and Development
- Topic: help with collisions
- Replies: 4
- Views: 1762
Re: help with collisions
lol Thanks again!
- Sun Oct 14, 2012 3:04 am
- Forum: Support and Development
- Topic: help with collisions
- Replies: 4
- Views: 1762
help with collisions
I'm trying to make an asteroids clone and I cant seem to make the collisions between my bullets and the asteroids do anything. For the moment, im only trying to make the bullet disappear when it hits an asteroid. I don't have the asteroids set as dynamic bodies to make it easier to hit them for test...
- Sun Oct 14, 2012 2:54 am
- Forum: Support and Development
- Topic: problem with tables
- Replies: 4
- Views: 2049
Re: problem with tables
Oh! lol okay
- Sat Oct 13, 2012 5:45 pm
- Forum: Support and Development
- Topic: problem with tables
- Replies: 4
- Views: 2049
Re: problem with tables
Awesome! I got it working. Thanks!
Any tips on making the code less baffling?
Any tips on making the code less baffling?
- Sat Oct 13, 2012 1:14 am
- Forum: Support and Development
- Topic: problem with tables
- Replies: 4
- Views: 2049
problem with tables
Hey so i'm fairly new to love and lua but I have experience with java and C++. I'm trying to make an asteroids type game and i'm having trouble making the gun work. The error i'm getting is: Error main.lua:43: Incorrect parameter type: expected userdata. Traceback [C]: in function 'getX' main.lua:43...