Congratulations sir, i've seen that your game was spoted on Indiegames blog!
http://indiegames.com/2013/04/freeware_ ... ns_on.html
Search found 21 matches
- Sat Apr 06, 2013 11:10 pm
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 124505
- Sat Mar 30, 2013 10:28 pm
- Forum: General
- Topic: 2D Blender animation tests
- Replies: 16
- Views: 14023
Re: 2D Blender animation tests
Interesting. I'm thinking of Spine support for Löve. Currently supported engines: https://github.com/EsotericSoftware/spine-runtimes But i don't know what .fbx are. Roughly speaking, it's a format that stores data from 3D model, like positions, rotations, rig (bones), textures used, as well as keyf...
- Fri Mar 29, 2013 6:41 pm
- Forum: General
- Topic: 2D Blender animation tests
- Replies: 16
- Views: 14023
2D Blender animation tests
Hi all, I was messing around with Blender 3D for 2D animations. It's not that difficult at all, but consumed a good time of mine, since i had to plan the cutouts, and learn about rigging, uv maps, weight painting... Anyway, i think it might be a good solution for spritesheets, or maybe for a realtim...
- Wed Feb 13, 2013 10:25 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1799
- Views: 1642550
Re: What's everyone working on? (tigsource inspired)
Amazing work! Just seeking for a playable version!Jasoco wrote:Eh, why not. Here's a little taste.
An official video will come when an official topic does. When it's ready for Prime Time™.
- Wed Feb 13, 2013 9:57 pm
- Forum: Games and Creations
- Topic: Plazma Being
- Replies: 121
- Views: 88712
Re: Plazma Being
Hey lads. Been a while since I posted an update on here. Got some good news. Plazma Being has been approved for release on Desura and is now available for pre-order :awesome: Thanks so much for all the help along the way!!! :awesome: :awesome: :cool: So cool man! I'm very glad that you make it thro...
- Sat Dec 08, 2012 2:45 pm
- Forum: Libraries and Tools
- Topic: Simple test of spritebatch
- Replies: 1
- Views: 2192
Re: Simple test of spritebatch
Spritebatches are very effective, i've done a simple test before on my machine (a core i7) and in an old one (a pentium D with intel 950 integrated graphics) - just scrolling a tiled map with arrow keys - and the difference was impressive, if i'm not remembering wrong, the test ran 2.3 times faster ...
- Mon Dec 03, 2012 6:37 pm
- Forum: Games and Creations
- Topic: Home Run
- Replies: 13
- Views: 11501
Re: Home Run
Loved the art style
- Tue Nov 13, 2012 2:00 am
- Forum: General
- Topic: LuaJIT 2.0.0 has been released
- Replies: 0
- Views: 7090
LuaJIT 2.0.0 has been released
I think some people would like to know this... As of november 08, LuaJIT 2.0.0 became official!
Check it out in http://luajit.org/
Time to another Lövejit build?
Check it out in http://luajit.org/
Time to another Lövejit build?
- Tue Nov 06, 2012 12:27 pm
- Forum: General
- Topic: Lövepapers (Love2D Wallpapers Thread)
- Replies: 26
- Views: 14895
Re: Lövepapers (Love2D Wallpapers Thread)
Okay, I had some time (finally) to do my first Lövepaper. The idea: I will call this the first one on the 'lovely thoughts' series - every paper will have one of these lovefaces (or whatever they are called, sorry but i really don't know his names... and there is some place to get them? I drawed min...
- Mon Nov 05, 2012 10:29 pm
- Forum: Libraries and Tools
- Topic: Car thing
- Replies: 6
- Views: 4444
Re: Car thing
It reminded me the old Konami classic, Road Fighter. Cool and curious, because i've planned to do a remake of it a long ago, and even today i have this plan, but never worked on it (lazy, lazy man...)
Loved the tree '3D' effect, seems simple but effective!
Loved the tree '3D' effect, seems simple but effective!