Search found 26 matches

by azin
Sun Dec 21, 2014 8:46 am
Forum: Libraries and Tools
Topic: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images
Replies: 16
Views: 12873

Re: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images

yeah i know it isn't the best method, the only secured way that i know of would to modify the love source to make this a much better solution
by azin
Sun Dec 21, 2014 7:33 am
Forum: Libraries and Tools
Topic: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images
Replies: 16
Views: 12873

Re: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images

I didn't know by renaming the .exe file we could take a look at the source that's interesting. When you use the encode function at http://elovee.tk the encoded code comes out for example: data = {"100", "101", "102"} to be able to load this data into our game we must us...
by azin
Sun Dec 21, 2014 6:41 am
Forum: Libraries and Tools
Topic: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images
Replies: 16
Views: 12873

[Lib] LOVEE [Love Encryption] Encrypt lua files & Images

So the other day i lost one of my love2d projects, but had only a .exe packed version of it. A few modifications and coding later i was able to make a tool that could extract the .love/.zip resource from the .exe and found out that i could extract the resources from any love2d .exe so i didn't feel ...
by azin
Sun Dec 02, 2012 12:00 pm
Forum: Support and Development
Topic: [Help] Lube networking
Replies: 0
Views: 3713

[Help] Lube networking

I got lube networking working for me so far. i am currently having problems figuring out how to send data via TCP to player 1, 2, 3, and 4. server:send(data) doesn't even seem to send anything also.. and the data variable is not empty. For example sending certain data only to player 1 like player 1'...
by azin
Sat Sep 08, 2012 4:42 am
Forum: General
Topic: LOVE2PSP - Convert love scripts to psp
Replies: 4
Views: 4934

Re: LOVE2PSP - Convert love scripts to psp

i think my windows theme is classic? lol i did some tweaking on my pc to make it run faster.
by azin
Tue Sep 04, 2012 8:53 am
Forum: General
Topic: LOVE2PSP - Convert love scripts to psp
Replies: 4
Views: 4934

Re: LOVE2PSP - Convert love scripts to psp

Yeah im sure i will come up with something. i have not really thought that far yet lol. But currently it can convert a simple love game and run it on psp it can play audio, draw images, and animate images. As for the other functions like networking the psp lua supports it so i can add in the love lu...
by azin
Tue Sep 04, 2012 4:27 am
Forum: General
Topic: LOVE2PSP - Convert love scripts to psp
Replies: 4
Views: 4934

LOVE2PSP - Convert love scripts to psp

Hello Love community i created a program that does what the topic title says. I called it LOVE2PSP it currently converts simple love api to psp lua api so that your love games can be ran on the psp without having to recode your scripts for psp.I recently began coding for psp again because i just rep...
by azin
Mon Feb 07, 2011 9:56 pm
Forum: Libraries and Tools
Topic: Love Game Builder - Supports 5.0, 7.0
Replies: 18
Views: 13768

Re: Love Game Builder - Supports 5.0, 7.0

EMB wrote:Any chance of syntax highlighting?
i will try and see what i can do.
by azin
Mon Feb 07, 2011 7:21 am
Forum: Libraries and Tools
Topic: Love Game Builder - Supports 5.0, 7.0
Replies: 18
Views: 13768

Re: Love Game Builder

i guess thats true. Does anyone know how to get love 7.0 working for me? lol when i run it there is no .txt with errors and i just get love.exe has encounter an error etc... https://bitbucket.org/rude/love/issue/135 thanks i'll check into that. updated the first post with GameBuilder5.0v2, and Game...
by azin
Mon Feb 07, 2011 3:59 am
Forum: Libraries and Tools
Topic: Love Game Builder - Supports 5.0, 7.0
Replies: 18
Views: 13768

Re: Love Game Builder

Yeah, I definitely would try to get 7 running on your system. 5 is so old. I would never want to go back to it, and it's a waste of time learning it since so much has changed and become useless information. yea the only reason that i didn't moved on to 7.0 was because the pc i use most of the time ...