Search found 1939 matches
- Sun Mar 23, 2025 9:33 am
- Forum: General
- Topic: What Do LOVE2D Developers Actually Want?
- Replies: 14
- Views: 2161
Re: What Do LOVE2D Developers Actually Want?
If you want an "official" love2d port that runs inside the browser you have to do the legwork . Everybody wants super advanced features, but love2d is missing the basic stuff like the ability to lock files, loading 3rd party modules , better security and sandboxing , big numbers, SSL suppo...
- Sun Mar 09, 2025 8:19 pm
- Forum: Support and Development
- Topic: when os.execute() is used the terminal breaks.
- Replies: 2
- Views: 517
Re: when os.execute() is used the terminal breaks.
If I remember correctly, this is a platform-specific bug. Have you tried:
Code: Select all
io.popen(command_to_execute)
- Thu Mar 06, 2025 5:28 am
- Forum: Support and Development
- Topic: How does love.filesystem.read work?
- Replies: 2
- Views: 524
Re: How does love.filesystem.read work?
love.filesystem.read() works using relative paths inside the source or appdata directory.
Where is the file located in your case?
Where is the file located in your case?
- Fri Feb 28, 2025 9:50 am
- Forum: Support and Development
- Topic: [SOLVED].exe conversion help
- Replies: 9
- Views: 1429
Re: .exe conversion help
I guess to make EXTRA money like they alaways do Code signing usually involves the RSA and SHA algorithms both of which are in the public domain (all relevant patents have expired a while ago.) It is all kind of silly, since the technology has been in the public domain for a while. Code signing is ...
- Thu Feb 27, 2025 11:41 am
- Forum: Support and Development
- Topic: How to unmount the default source directory or .love file
- Replies: 2
- Views: 744
Re: How to unmount the default source directory or .love file
Hey Zorg, good to see you again! What mountpoint did you mount the newly mounted archive into? If you didn't supply one, it put the files into the root of the virtual file system, which is probably not the best of ideas. I am not using a mount point. I would like to overwrite the default source dire...
- Thu Feb 27, 2025 8:42 am
- Forum: Support and Development
- Topic: How to unmount the default source directory or .love file
- Replies: 2
- Views: 744
How to unmount the default source directory or .love file
Is it possible to unmount the default source directory or .love file?
I am facing an issue where lfs.getDirectoryItems returns items from both the default source directory and a newly mounted archive.
I am facing an issue where lfs.getDirectoryItems returns items from both the default source directory and a newly mounted archive.
- Wed Feb 26, 2025 6:16 am
- Forum: Support and Development
- Topic: [SOLVED].exe conversion help
- Replies: 9
- Views: 1429
Re: .exe conversion help
Microsoft has deliberately made it difficult to share exe files. Even if you manage to build your exe , it will get screened/blocked by Windows. Windows will screen/block your exe unless you digitally sign it (which is basically an overly expensive subscription.) Code signing is how Microsoft and ot...
- Sun Feb 23, 2025 7:18 am
- Forum: Support and Development
- Topic: I need help on FPS management
- Replies: 6
- Views: 1542
Re: I need help on FPS management
If you have complex contraptions using different types of joints, it becomes quite difficult to keep the simulation stable. According to the Box2D documentation, physics joints may become unstable when the delta value varies too much. I can confirm that joints can become springy and unpredictable wh...
- Sat Feb 22, 2025 5:46 pm
- Forum: Support and Development
- Topic: I need help on FPS management
- Replies: 6
- Views: 1542
Re: I need help on FPS management
Your physics joints are going to be unstable/unpredictable if you don't use a fixed time-step.
- Sat Feb 22, 2025 3:10 pm
- Forum: Support and Development
- Topic: I need help on FPS management
- Replies: 6
- Views: 1542
Re: I need help on FPS management
This is a better way to update your physics simulation and is called using a fixed time-step. local accum = 0 local step = 1/60 function love.update(dt) accum = accum + dt local skipped = 0 while accum > step do accum = accum - step world:update(step) skipped = skipped + 1 if skipped > 10 then break...