Search found 15 matches

by theobjpo
Mon Oct 29, 2012 12:57 am
Forum: Support and Development
Topic: Inventory
Replies: 3
Views: 1863

Inventory

inventory = { x=400, y=20, } function inventory.load() end function inventory.add(id) table.insert(inventory, love.graphics.newImage("Items/".. id ..".bmp")) end function inventory.update(dt) end function inventory.draw() love.graphics.setColor(0,0,0,120) love.graphics.rectangle...
by theobjpo
Tue Sep 18, 2012 9:06 pm
Forum: Support and Development
Topic: [Help] Tables/Arrays
Replies: 4
Views: 2220

Re: [Help] Tables/Arrays

Thankyou very much!
I know I'm not supposed to call it like that but I do anyways, it keeps it more organized.
by theobjpo
Tue Sep 18, 2012 1:24 am
Forum: Support and Development
Topic: [Help] Tables/Arrays
Replies: 4
Views: 2220

Re: [Help] Tables/Arrays

I fixed that.. but now its saying 'Direction' is a nil value?
Here's the updated love:
Game.love
(4.4 KiB) Downloaded 203 times
by theobjpo
Mon Sep 17, 2012 2:14 am
Forum: Support and Development
Topic: [Help] Tables/Arrays
Replies: 4
Views: 2220

[Help] Tables/Arrays

I having troubles with this loadSprite function.
It says "Attempt to index field 'Down'"
Anyone can help?
by theobjpo
Wed Sep 12, 2012 9:53 pm
Forum: Support and Development
Topic: [Help] HardonCollider + Advanced Tiled Loader
Replies: 6
Views: 3129

Re: [Help] HardonCollider + Advanced Tiled Loader

Thankyou very much, slight problem is that they aren't just 32x32 squares they're 48x48?
Anyways, I fixed most of my code that I didn't need.
I was unfamiliar with the HardonCollider and I didn't know it had moveTo I thought it would just reassign by default.. Thanks again!
by theobjpo
Mon Sep 10, 2012 9:35 pm
Forum: Support and Development
Topic: [Help] All Blocks are Solid?
Replies: 1
Views: 1077

[Help] All Blocks are Solid?

All blocks are solid? How do I fix?
I'm using HardonCollider and AdvTiledLoader (with Tiled Map Editor)

To see the messages join my server: 71.199.76.125
Just get in game (menu screen) and type 71.199.76.125 (THEN HIT ENTER - Don't click start game unless you have a custom server)
by theobjpo
Mon Sep 10, 2012 9:22 pm
Forum: Support and Development
Topic: DAME Editor ("Free 2D map editor" with export map with Lua)
Replies: 6
Views: 5262

Re: DAME Editor ("Free 2D map editor" with export map with L

So.. How would you implement the tiles into the game and make them solid? Would you have to set all the blocks by hand or is there a script?
by theobjpo
Sun Sep 09, 2012 4:46 pm
Forum: Support and Development
Topic: [Help] HardonCollider + Advanced Tiled Loader
Replies: 6
Views: 3129

Re: [Help] HardonCollider + Advanced Tiled Loader

I got it to work but all of them are now solid?