Search found 484 matches

by qaisjp
Thu Dec 31, 2020 2:31 pm
Forum: Libraries and Tools
Topic: Steamworks FFI
Replies: 46
Views: 82478

Re: Steamworks FFI

There's no license file in the repo, so this cannot (legally) be used in any games. Please can you add a license?
by qaisjp
Wed Jun 24, 2020 11:30 pm
Forum: Games and Creations
Topic: Concerned Joe
Replies: 137
Views: 79381

Re: Concerned Joe

Concerned Joe came first. Then spun off into Move or Die. This thread was necroposted.
by qaisjp
Fri Mar 25, 2016 4:15 pm
Forum: General
Topic: Gamegirl: the retro console done right
Replies: 4
Views: 6527

Re: Gamegirl: the retro console done right

This looks... interesting...
by qaisjp
Fri Feb 19, 2016 4:50 pm
Forum: Games and Creations
Topic: Move or Die | Löve game on Steam!
Replies: 38
Views: 37385

Re: Move or Die | Löve game on Steam!

How do you do Steam integration? We plan to do Steam integration by writing bindings for the SteamWorks API in C++ (or obtain it from the wonderful world of open source github) and calling functions in Lua. Can you say some bit about the steam integration and how you did it? I also plan todo it and...
by qaisjp
Tue Feb 16, 2016 12:21 pm
Forum: Libraries and Tools
Topic: bitser: faster, harder, better serialization with LuaJIT
Replies: 16
Views: 25042

Re: bitser: faster, harder, better serialization with LuaJIT

Nice work! What kind of format does it serialize to?
by qaisjp
Mon Feb 15, 2016 3:41 pm
Forum: Libraries and Tools
Topic: LÖVE-API Documentation (as a lua table)
Replies: 33
Views: 21334

Re: LÖVE-API Documentation (as a lua table)

How did you make Image
by qaisjp
Sun Feb 14, 2016 4:02 pm
Forum: General
Topic: New Icons
Replies: 77
Views: 71598

Re: New Icons

Lovely :D
by qaisjp
Mon Jan 04, 2016 6:02 pm
Forum: Libraries and Tools
Topic: Löve "Light vs. Shadow" Engine v2
Replies: 140
Views: 128016

Re: Löve "Light vs. Shadow" Engine v2

Good job with the rewrite! Very impressive!
by qaisjp
Wed Aug 19, 2015 4:09 pm
Forum: Games and Creations
Topic: Gravitry - Hardcore Platformer
Replies: 13
Views: 10338

Re: Gravity Platformer

This looks really good, but the guy above me is correct about the respawn time.
by qaisjp
Wed Aug 19, 2015 3:54 pm
Forum: Libraries and Tools
Topic: Simple "realtime global 2D-radiosity"
Replies: 5
Views: 10105

Re: Radiosity, very simple and slow

Wow. That looks great, I know it's not your video, but keep us updated on this!