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- Thu Jun 25, 2009 9:46 am
- Forum: Support and Development
- Topic: Apply Force Relative To Rotation?
- Replies: 14
- Views: 20609
Re: Apply Force Relative To Rotation?
Do not use applyForce() or applyImpulse(). They are broken hard. I've reported the bug and sent a patch, but until it goes through, use setVelocity(). It is not broken, and it's possible to model acceleration and jerk using only setVelocity and the time increment. I just hit this bug recently also....