Search found 14 matches
- Fri Jan 29, 2016 3:04 am
- Forum: Support and Development
- Topic: [SOLVED] How to require a shared or dynamic library and possible bug
- Replies: 14
- Views: 10786
Re: How to require a shared or dynamic library and possible bug
From the #love IRC: <+slime> i haven't put in the effort to reply to bzsteve's thread yet, someone tell him that love.filesystem doesn't look in the game's source directory for .dll/.so files (because operating systems cannot load binary libraries from inside a zip), if the game is fused then it wil...
- Sat Dec 26, 2015 11:38 pm
- Forum: Libraries and Tools
- Topic: Matchmaker: A LOVE Version Chooser Frontend
- Replies: 1
- Views: 2500
Matchmaker: A LOVE Version Chooser Frontend
Matchmaker is a nice project I built around 3 months ago for picking the correct version of LOVE to use for a given project. It can replace 'love' on the command line and is confirmed to work with 0.7.2 and newer.
Take a look!
https://github.com/lpghatguy/matchmaker
Take a look!
https://github.com/lpghatguy/matchmaker
- Sat Oct 24, 2015 2:09 am
- Forum: General
- Topic: Ye Olde Selfie Topic (SHOW US SOME LOVE!)
- Replies: 10
- Views: 6934
Re: Ye Olde Selfie Topic (SHOW US SOME LOVE!)
Alright, here's my go!


- Mon Jan 19, 2015 8:37 pm
- Forum: Games and Creations
- Topic: Get ready... TO BATTLE!
- Replies: 4
- Views: 4089
Re: Get ready... TO BATTLE!
Huzzah!
- Fri Dec 19, 2014 1:31 am
- Forum: Libraries and Tools
- Topic: Microphone Support for LÖVE!
- Replies: 62
- Views: 49671
Re: Microphone Support for LÖVE!
This is pure Lua. Does not require any extra dependencies, compilation, or external tools. Just LÖVE 0.9.0+ and LuaJIT, which is default.T-Bone wrote:Wait, is this pure Lua or a C++-thing that has to be compiled into Löve?
- Tue Dec 16, 2014 8:31 pm
- Forum: Libraries and Tools
- Topic: Microphone Support for LÖVE!
- Replies: 62
- Views: 49671
Microphone Support for LÖVE!
Hiyo! I wrote a nifty little library that adds simple microphone support for LÖVE! It's called love-microphone and you can get it here: https://github.com/LPGhatguy/love-microphone Right now, it creates a SoundData and calls a callback function (either love.microphonedata or a custom one for each mi...
- Fri Oct 24, 2014 3:46 am
- Forum: Libraries and Tools
- Topic: HTTPS in LOVE!
- Replies: 1
- Views: 2831
HTTPS in LOVE!
Hi! I wrote a libcurl binding and simple HTTPS request wrapper and threw it up on GitHub. It might be of use to anyone who'd like to have proper HTTPS from within LOVE: https://github.com/LPGhatguy/luajit-request It relies on libcurl binaries, which you can get easily either from your package manage...
- Wed Dec 18, 2013 4:20 am
- Forum: General
- Topic: Ludum Dare 28
- Replies: 29
- Views: 16463
Re: Ludum Dare 28
I entered for the fifth time overall, the second time with my girlfriend as my pixel artist.
We built a fighting game!
http://www.ludumdare.com/compo/ludum-da ... &uid=14296
We built a fighting game!
http://www.ludumdare.com/compo/ludum-da ... &uid=14296
- Wed Dec 18, 2013 4:16 am
- Forum: General
- Topic: Sublime Text Completions for 0.9.0
- Replies: 2
- Views: 3328
Sublime Text Completions for 0.9.0
Howdy! I was hanging out in the IRC when shorefire asked if anyone had a Sublime Text completions set for LÖVE. I whipped one up using stuff from the wiki and came up with this! https://dl.dropboxusercontent.com/u/22777510/love-090.sublime-completions To install: 1.) Open Sublime Text 2.) Press Pref...
- Mon Nov 11, 2013 2:31 am
- Forum: General
- Topic: LOVE users map
- Replies: 182
- Views: 135371
Re: LOVE users map
Missoula, MT, USA!
Montana, represent!
Montana, represent!