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- Tue Nov 03, 2009 3:18 pm
- Forum: General
- Topic: LuaJIT 2.0
- Replies: 10
- Views: 17399
Re: LuaJIT 2.0
daveberk: There are a host of other hardware architectures that would be nuked by this (PPC32, PPC64, ARM, etc) - nothing kills portability like hand coded assembly... But the main point stands: the biggest load in most games is already taken by external libraries that would get no benefit from Lua...