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- Sat Jul 14, 2012 3:25 pm
- Forum: Support and Development
- Topic: Methods for basic 2d point lights
- Replies: 0
- Views: 1582
Methods for basic 2d point lights
I've looked around for simple methods of rendering basic 2d point lights for my game but can't get one to work. I'd like darkness to obscure things far away from light sources and light to fade out gradually as it gets further away from the source. So far I've tried two general methods but neither w...