Search found 8 matches

by mrzapp
Tue Jul 31, 2012 11:44 pm
Forum: Support and Development
Topic: Flickering text (love.graphics.print)
Replies: 8
Views: 5023

Re: Flickering text (love.graphics.print)

The translate code doesn't change anything really, but I learned a bunch of other things from it, so it was actually very helpful. Thank you so much for your input, I love this community already :)
by mrzapp
Fri Jul 27, 2012 6:27 am
Forum: Support and Development
Topic: Flickering text (love.graphics.print)
Replies: 8
Views: 5023

Re: Flickering text (love.graphics.print)

That makes sense to me, but not only doesn't it stop shivering, it makes the image shiver too :P

Maybe images can be drawn at sub-pixel coordinates and text cant'?
by mrzapp
Fri Jul 27, 2012 5:03 am
Forum: Support and Development
Topic: Flickering text (love.graphics.print)
Replies: 8
Views: 5023

Re: Flickering text (love.graphics.print)

Oh right, sorry.

I made a quick demo showing what I mean.
The image is being moved quite nicely, but the text is flickering.
by mrzapp
Wed Jul 25, 2012 6:13 am
Forum: Support and Development
Topic: Flickering text (love.graphics.print)
Replies: 8
Views: 5023

Flickering text (love.graphics.print)

Hey there, I am using text with some animated objects, but whenever I want to move the text across the screen ( i.e. print it in a different location ), it seems a little off. The image is being drawn where it's supposed to just fine, but the text is flickering or rather shivering whenever I relocat...
by mrzapp
Wed Jul 18, 2012 2:46 am
Forum: Support and Development
Topic: Particles: Relative positioning?
Replies: 6
Views: 4400

Re: Particles: Relative positioning?

oh. wow, that is so much easier :D
thanks a lot, mate
by mrzapp
Fri Jul 13, 2012 2:18 am
Forum: Support and Development
Topic: Particles: Relative positioning?
Replies: 6
Views: 4400

Re: Particles: Relative positioning?

I might see your point there, but how do I scroll through a level without adding an x and y value to every object?
by mrzapp
Thu Jul 12, 2012 8:06 am
Forum: Support and Development
Topic: Particles: Relative positioning?
Replies: 6
Views: 4400

Re: Particles: Relative positioning?

Just to be extra clear, what I would like is to add the camera.x and the camera.y value to the x and y properties of every individual particle.
by mrzapp
Thu Jul 12, 2012 1:57 am
Forum: Support and Development
Topic: Particles: Relative positioning?
Replies: 6
Views: 4400

Particles: Relative positioning?

Hi, I am trying to integrate some particle effects into our game. I am using a table called "camera" with variables "x" and "y" to scroll a level in relation to the player. So, for instance, when I draw the player, it's drawn to player.x + camera.x and player.y + camera...