Search found 11 matches
- Mon Nov 25, 2013 4:47 am
- Forum: Libraries and Tools
- Topic: AY-3-8500-1 Tennis clock!
- Replies: 2
- Views: 2648
Re: AY-3-8500-1 Tennis clock!
Well it's more a clock than a game but it still can be played but the major thing is that there's NO scoring displayed. If either side make a point (pass the paddle), you still hear the "score" point sound from the original AY-3-8500. I noticed that i've made a small screw-up in the code: ...
- Fri Nov 22, 2013 2:37 am
- Forum: Libraries and Tools
- Topic: AY-3-8500-1 Tennis clock!
- Replies: 2
- Views: 2648
AY-3-8500-1 Tennis clock!
Hi folks, It's been quite a time i didn't posted here but i'm still alive. While coding for a video game simulator, i just finished this AY-3-8500-1 Tennis clock simulator (like those multitude of Pong clocks for Android, PC, Shockwave, etc...) now for our beloved LÖVE. :) Check these screenshots: h...
- Tue Nov 27, 2012 7:47 am
- Forum: Libraries and Tools
- Topic: Nixon Newton Digital simulator v0.1
- Replies: 5
- Views: 4433
Re: Nixon Newton Digital simulator v0.1
Hi again Santos, And again, thanks for all those solutions, this is great. I tried to change the codes with all your suggestions but seems that digit.png doesn't like at all the codes. When i pressed "F6", here's what is shows: GLITCH.png So the font is overlaping onto another (the digits ...
- Tue Nov 27, 2012 12:06 am
- Forum: Libraries and Tools
- Topic: Nixon Newton Digital simulator v0.1
- Replies: 5
- Views: 4433
Re: Nixon Newton Digital simulator v0.1
Hi Santos, Thanks very much for the comment and especially about how to put a blank space. It works like a charm! Again, thanks very much! :) With your solution, i also added an extra feature: to change color display. You can either have the original (LCD black & grey), inverted, red, green, blu...
- Sun Nov 25, 2012 6:51 am
- Forum: Libraries and Tools
- Topic: Nixon Newton Digital simulator v0.1
- Replies: 5
- Views: 4433
Nixon Newton Digital simulator v0.1
Hi again folks! Since that my first simulator (Marx TV Tennis) doesn't interest people, i've done another simulator. The program simulate the Nixon Newton Digital watch (model A137-100) with all it's functions, and the best ting is that you don't have to set the time or date (reads it off from your ...
- Sun Nov 25, 2012 6:34 am
- Forum: Games and Creations
- Topic: My First Love Game
- Replies: 10
- Views: 7586
Re: My First Love Game
Keep up the great work. I know it's a bit hard doing your first program in Love.
- Sat Nov 24, 2012 4:08 pm
- Forum: Games and Creations
- Topic: Marx TV Tennis simulator
- Replies: 6
- Views: 5811
Re: Marx TV Tennis simulator
Thanks for the comment miko!miko wrote: Oh, nice!
http://www.grandoldtoys.com/toydb_Detail.php?id=1367
Anyone else want to comment or make suggestion(s) ? Or do i simply forget it and do something else ?
- Thu Nov 22, 2012 2:44 am
- Forum: Games and Creations
- Topic: Marx TV Tennis simulator
- Replies: 6
- Views: 5811
Re: Marx TV Tennis simulator
Sorry about the Google Chrome blocking. I had a virus some weeks ago on the server where my web site resides. Since then, i check all the files and there's no virus anymore but the Google Chrome warning last 90 days...sigh! Thanks Lafolie for telling me to upload on the forum instead of my web site....
- Wed Nov 21, 2012 2:14 pm
- Forum: Games and Creations
- Topic: Marx TV Tennis simulator
- Replies: 6
- Views: 5811
Marx TV Tennis simulator
Hi folks, This is a simulation of the 1974 Marx T.V. Tennis electro-mechanical toy. It is the first (and surely not the last) simulator i have done, so please bear with me since i'm still learning how to program. ;) To play, it is a simple "Pong" game (yup...another one) so no need a lot o...
- Fri Jul 13, 2012 1:37 am
- Forum: Support and Development
- Topic: changing hue
- Replies: 3
- Views: 2841
Re: changing hue
Thank you so much SimonLarsen! This is what i was looking for! :awesome: But your code increases or decreases the hue automatically, so i sightly modified it to change the hue manually like this: function HSL(h, s, l, a) if s<=0 then return l,l,l,a end h, s, l = h/256*6, s/255, l/255 local c = (1-ma...