Search found 227 matches
- Sat Jun 24, 2023 9:16 pm
- Forum: Libraries and Tools
- Topic: How to format the code in ZeroBrane Studio
- Replies: 9
- Views: 4959
Re: How to format the code in ZeroBrane Studio
There are a couple of files that have all the options listed: https://github.com/pkulchenko/ZeroBraneStudio/blob/master/src/editor/keymap.lua has all the key bindings and https://github.com/pkulchenko/ZeroBraneStudio/blob/master/src/config.lua has all the configuration values and their defaults. I t...
- Fri Jun 23, 2023 2:26 am
- Forum: Libraries and Tools
- Topic: How to format the code in ZeroBrane Studio
- Replies: 9
- Views: 4959
Re: How to format the code in ZeroBrane Studio
>> I still have no idea how to use the Watch window and why it removes all data on the program restarting. > Tho, you can actually select anything, including several lines or blocks or whatever It's all valid points, but the explanation is simple: I've thought about storing the watchlist configurati...
- Sun Feb 16, 2020 4:58 pm
- Forum: General
- Topic: Text Editors can't find LOVE
- Replies: 3
- Views: 7881
Re: Text Editors can't find LOVE
@Nerdzmasterz, I posted instructions for Love debugging with ZeroBrane Studio here (http://notebook.kulchenko.com/zerobrane/love2d-debugging). You need to make sure you select Love2d as the interpreter ("Program | Lua Interpreters | Love2d") and that you have love executable in one of the ...
- Thu Feb 13, 2020 7:57 pm
- Forum: General
- Topic: ZeroBrane Studio Lua IDE v1.90 is released
- Replies: 2
- Views: 9341
Re: ZeroBrane Studio Lua IDE v1.90 is released
Look forward to the feedback; thanks D0NM!
- Tue Feb 11, 2020 7:58 pm
- Forum: General
- Topic: ZeroBrane Studio Lua IDE v1.90 is released
- Replies: 2
- Views: 9341
ZeroBrane Studio Lua IDE v1.90 is released
Hi All, I'm pleased to announce the release of ZeroBrane Studio Lua IDE v1.90. The changes in this release include updated LÖVE API for 11.3, changes to the LÖVE interpreter to configure (love) executable name per project (so different projects can use different engines), support for dark mode (on a...
- Tue Jan 28, 2020 5:33 am
- Forum: General
- Topic: What code editor do you use ?
- Replies: 195
- Views: 319270
Re: What code editor do you use ?
> I use ZeroBrane Studio, but development of this editor seems to be dead. > Really, what editor is FAST and has good support LOVE2D (debugging in particular) and not to "overengineered" ? @LuaIsLife, not at all; the master branch has been updated last month (including love2d API update fo...
- Sun Dec 09, 2018 12:19 am
- Forum: Support and Development
- Topic: Animation out of sync?
- Replies: 7
- Views: 7092
Re: Animation out of sync?
> I know they aren't but I can't find the code stepping in zerobrane studio, if you can help me find it I can try to check some variable indexes over animation time to find out where the problem is. It's available in `Project | Step Into/Over` menu (F10/Shift-F10). You can also use the icons on the ...
- Mon Jul 23, 2018 6:40 pm
- Forum: Support and Development
- Topic: SSL, HTTPS in Love2D
- Replies: 14
- Views: 19473
Re: SSL, HTTPS in Love2D
One more thing; you MAY want to use my hack for ssl.lua to load the dependencies you need (otherwise you may be loading libeay32.dll and ssleay32.dll from a different location, which may be 32bit or incompatible with ssl.dll): https://github.com/pkulchenko/ZeroBraneStudio/blob/master/lualibs/ssl.lua...
- Mon Jul 23, 2018 6:34 pm
- Forum: Support and Development
- Topic: SSL, HTTPS in Love2D
- Replies: 14
- Views: 19473
Re: SSL, HTTPS in Love2D
@Spar, I compiled luasec for x64 on Windows with openssl 1.0.2o version; it's available here (along with luasocket also compiled for x64): https://download.zerobrane.com/misc/luasec-0.6-openssl-1.0.2o-luasocket-3.0-win64.zip I'm also updating the build scripts for ZeroBrane Studio, so you can use th...
- Mon Jul 23, 2018 12:05 am
- Forum: Support and Development
- Topic: SSL, HTTPS in Love2D
- Replies: 14
- Views: 19473
Re: SSL, HTTPS in Love2D
>Error: error loading module 'ssl' from file '.\ssl.dll':
> %1 is not a valid Win32 application.
This likely means that you are loading binaries from ZeroBrane Studio (which are 32bit) from a 64bit application.
> %1 is not a valid Win32 application.
This likely means that you are loading binaries from ZeroBrane Studio (which are 32bit) from a 64bit application.