Search found 11 matches
- Tue May 12, 2015 8:30 pm
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 915
- Views: 838111
Re: Simple Tiled Implementation - STI v0.9.8
Do you guys still use AnAl for the spritesheet of characters with this library
- Fri Apr 24, 2015 2:31 am
- Forum: Support and Development
- Topic: Zero Brain studio using lua
- Replies: 6
- Views: 4549
Re: Zero Brain studio using lua
Found it. Apparently I had 8.0 version installed elsewhere on my computer. Thanks for the help
- Fri Apr 24, 2015 1:49 am
- Forum: Support and Development
- Topic: Zero Brain studio using lua
- Replies: 6
- Views: 4549
Re: Zero Brain studio using lua
That's what I thought but they don't seem to match up
- Fri Apr 24, 2015 1:06 am
- Forum: Support and Development
- Topic: Zero Brain studio using lua
- Replies: 6
- Views: 4549
Zero Brain studio using lua
Does anyone know what version of love2d the most recent version of ZeroBrane Studio uses. It seems to be an older version than the version I have on my own personal computer. I just know some code does not work when using it vs. just running it through love2d directly
- Thu Apr 23, 2015 2:41 pm
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 915
- Views: 838111
Re: Simple Tiled Implementation - STI v0.9.8
Awesome, I figured it out last night before going to bed. Didn't realize I could do that before. This is a pretty cool library.
- Thu Apr 23, 2015 6:44 am
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 915
- Views: 838111
Re: Simple Tiled Implementation - STI v0.9.8
When I do the
map=sti.new("maps/level")
I get a cannot find maps/level.lua
Is the new() function not for loading tmx files?
map=sti.new("maps/level")
I get a cannot find maps/level.lua
Is the new() function not for loading tmx files?
- Thu Apr 23, 2015 6:36 am
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 915
- Views: 838111
Re: Simple Tiled Implementation - STI v0.9.8
Thanks I think it was my IDE I have love 0.9.2 in my pc too. So when I run on my love location directly I get a different error but I think it's manageable.
- Thu Apr 23, 2015 6:26 am
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 915
- Views: 838111
Re: Simple Tiled Implementation - STI v0.9.8
Hey I'm trying to get back into this. I'm curious how do I implement this.
I tried to just have it load a simple a map and I get
sti/framework/love.lua:11 The love.math module is required for this library.
I'm using ZeroBrane Studio
Code is attached. Did I download the wrong release
I tried to just have it load a simple a map and I get
sti/framework/love.lua:11 The love.math module is required for this library.
I'm using ZeroBrane Studio
Code is attached. Did I download the wrong release
- Mon Jul 02, 2012 4:25 am
- Forum: Support and Development
- Topic: using math library
- Replies: 2
- Views: 1916
Re: using math library
thank you for the reminder about the rules.
- Sat Jun 30, 2012 4:37 pm
- Forum: Support and Development
- Topic: using math library
- Replies: 2
- Views: 1916
using math library
I can't believe I am having such a stupid problem. I need to use the math library but I keep getting the error in function xpcall. I am not sure what I'm doing wrong with using require "math"