Search found 13 matches

by Biphe
Sun Feb 08, 2015 10:03 pm
Forum: Libraries and Tools
Topic: Simple Tiled Implementation - STI v1.2.3.0
Replies: 915
Views: 838106

Re: Simple Tiled Implementation - STI v0.9.7

I was wondering if there was a way for the gridlocked player tutorial to work with this library. It may be my misunderstanding of lua but so far I haven't been able to lock a sprite to a 16 x 16 grid.
by Biphe
Mon Jun 30, 2014 3:09 am
Forum: Support and Development
Topic: (SOLVED) Trouble with Drawing and Not Drawing an object
Replies: 2
Views: 2130

(SOLVED) Trouble with Drawing and Not Drawing an object

The problem I seem to be having is that the text box is not dissapearing smoothly but suddenly. I was wondering if I should use a timer to smoothen the transition from drawn to not drawn. The love file is included. Press k to draw the box and q to undraw it. Also you can move the little player box w...
by Biphe
Wed Jun 25, 2014 5:34 am
Forum: Support and Development
Topic: Collision problem....(SOLVED)
Replies: 2
Views: 1982

Re: Collision problem....

Thanks.
by Biphe
Wed Jun 25, 2014 4:48 am
Forum: Support and Development
Topic: Collision problem....(SOLVED)
Replies: 2
Views: 1982

Collision problem....(SOLVED)

So I have created a simple map, player, and enemy, but i can't seem to do the collisions between the player, enemy and map walls without the player or enemy stopping.
I need a way for the enemy or player to move away from the wall after colliding.
by Biphe
Sun Feb 09, 2014 1:18 am
Forum: Support and Development
Topic: Transforming an Image
Replies: 2
Views: 1472

Transforming an Image

So I have a gui setup and it is not the width of my game window so I wanted to know using this image:
Image
Could I tranform the gui boxes using love to fit my 512 by 512 game window?
by Biphe
Sat Dec 28, 2013 6:44 am
Forum: Support and Development
Topic: Sooo.. Need help reading an xml tileset file.....
Replies: 1
Views: 1328

Sooo.. Need help reading an xml tileset file.....

So I am finally at the point where I can start map building just to do some collision tests and player placement, etc.. but I have a problem. I could use the quad tutorial and manually do all the stuff and have a bulky lua file and have :cry: faces all around but I believe can just read the xml data...
by Biphe
Mon Dec 23, 2013 9:02 pm
Forum: Support and Development
Topic: Need Help With Jump animation
Replies: 4
Views: 2516

Re: Need Help With Jump animation

Hmm... What is a finite state machine?
by Biphe
Mon Dec 23, 2013 7:08 pm
Forum: Support and Development
Topic: Need Help With Jump animation
Replies: 4
Views: 2516

Need Help With Jump animation

So I have the jump frames added. But every time I press the up arrow key to jump the player won't move up if I am also hold the right arrow key. It shows the jump animation when I press up while standing still. I need help making the player continue the jump animation while moving in either a left o...
by Biphe
Mon Dec 23, 2013 8:58 am
Forum: Support and Development
Topic: *Ugh" How to include lua files
Replies: 3
Views: 3071

Re: *Ugh" How to include lua files

Thanks. I will try that from now on. Also sorry for the mess I was just in the process of transferring code to the player.lua file.