Search found 18 matches
- Sat Jun 15, 2013 4:01 am
- Forum: Support and Development
- Topic: Any way to extend love objects? [Solved]
- Replies: 3
- Views: 2446
Re: Any way to extend love objects?
I just felt it made more sense to put functions like that into the only object it's going to be used on anyway. Thanks for that code though, I never think of doing that!
- Sat Jun 15, 2013 2:32 am
- Forum: Support and Development
- Topic: Any way to extend love objects? [Solved]
- Replies: 3
- Views: 2446
Any way to extend love objects? [Solved]
Is there any way to add functions to love objects from within love2d without having to compile your own love2d?
E.g
E.g
Code: Select all
function love.Image:getSize()
return self:getWidth(), self:getHeight()
end
hamster = love.graphics.newImage('hamster.png')
print(hamster:getSize()) -- Prints 128, 128
- Mon Apr 08, 2013 10:09 am
- Forum: Support and Development
- Topic: Love2d lags with any game on ubuntu [solved, thanks T-Bone!]
- Replies: 6
- Views: 3154
Re: Love2d lags with any game on ubuntu
Yippy!!! Thanks, it's running super smooth now.
- Sun Apr 07, 2013 11:44 pm
- Forum: Support and Development
- Topic: Love2d lags with any game on ubuntu [solved, thanks T-Bone!]
- Replies: 6
- Views: 3154
Love2d lags with any game on ubuntu [solved, thanks T-Bone!]
PROBLEM SOLVED, THANKS T-Bone All love2d games make my whole system lag to the point where everything is unplayable. Total CPU usage jumps from 5-10% to 50-60% when love2d starts, even just with the piggy. I can run what should be much more cpu intensive games just fine. System info , kind of outda...
- Mon Dec 31, 2012 2:17 am
- Forum: Support and Development
- Topic: Can't find tutorials for 'love.graphics'
- Replies: 3
- Views: 1879
Re: Can't find tutorials for 'love.graphics'
You can just draw things directly to the screen in love.draw, e.g:
Code: Select all
function love.draw()
love.graphics.print("Hello World", 400, 300)
end
- Mon Dec 31, 2012 2:07 am
- Forum: Support and Development
- Topic: How to shorten a string?
- Replies: 6
- Views: 2880
Re: How to shorten a string?
Use love.timer.getTime() to return the seconds since startup and math.floor() to round it down to a whole number, so change line six to: time_passed = math.floor(love.timer.getTime()) Or alternatively in this case just change line ten to the following and forget about time_passed. love.graphics.prin...
- Mon Dec 31, 2012 1:50 am
- Forum: Support and Development
- Topic: Why can't I see particles on a white background?
- Replies: 3
- Views: 2413
Re: Why can't I see particles on a white background?
I don't really know how blending and particles and other what-not works so I've tried messing with setColor, setBlendMode, setColorMode and the color of the particle sprite image used, nothing works. :( Right now I've just got the following, works on a black background, not on a white. function love...
- Sat Dec 29, 2012 10:27 am
- Forum: Support and Development
- Topic: Why can't I see particles on a white background?
- Replies: 3
- Views: 2413
Why can't I see particles on a white background?
The closer the background is to white the less visible the particles are, can someone explain what's going on and how to go around it?
- Mon Aug 13, 2012 8:43 am
- Forum: Support and Development
- Topic: Setting up love with Lua Development Tools
- Replies: 3
- Views: 3636
Re: Setting up love with Lua Development Tools
Note: Enclose an argument containing spaces using double-quotes ("). Well I'm incredibly silly for missing that, but using double quotes didn't work, neither did using ${project_loc} or creating a new project without the space in it's name (and changing the run config accordingly). But thanks ...
- Sun Aug 12, 2012 6:06 am
- Forum: Support and Development
- Topic: Setting up love with Lua Development Tools
- Replies: 3
- Views: 3636
Setting up love with Lua Development Tools
I'm trying to set up love with the standalone version of LDT, I've got the love lua documentation working I just can't set up the run configuration to launch love2d with my game (right now I just get a rubber piggy popping up). (I'm on ubuntu 12.04 btw) Screenshot of what my eclipse looks like KTuxQ...