Search found 4 matches
- Sat Feb 23, 2013 5:55 pm
- Forum: Support and Development
- Topic: Is there a way to get the current monitor resolution?
- Replies: 7
- Views: 5214
Re: Is there a way to get the current monitor resolution?
OK, thanks for the help!
- Sat Feb 23, 2013 3:20 pm
- Forum: Support and Development
- Topic: Is there a way to get the current monitor resolution?
- Replies: 7
- Views: 5214
Re: Is there a way to get the current monitor resolution?
yep, it works like you said.
can you explain why we need the second line there?
it would be better not to have to set the mode twice.
can you explain why we need the second line there?
it would be better not to have to set the mode twice.
- Sat Feb 23, 2013 9:48 am
- Forum: Support and Development
- Topic: Is there a way to get the current monitor resolution?
- Replies: 7
- Views: 5214
Is there a way to get the current monitor resolution?
I want to be able to change to fullscreen mode while not defaulting to some random resolution. More specificly, I don't want the screen to change resolution when I switch to fullscreen. So if I'm using this, local w, h, fullscreen, v, f = love.graphics.getMode() love.graphics.setMode(x, y, true, v, ...
- Tue Oct 02, 2012 6:37 pm
- Forum: General
- Topic: What IDE are you using?
- Replies: 105
- Views: 47058
Re: What IDE are you using?
I use IntelliJ + the lua plugin.
I have a .bat to build everything and a shortcut to run it from the IDE (I tried to set the same thing in np++ but couldn't
)
most of the IDE's features don't work with lua but it's still a great dev environment in my opinion.
I have a .bat to build everything and a shortcut to run it from the IDE (I tried to set the same thing in np++ but couldn't

most of the IDE's features don't work with lua but it's still a great dev environment in my opinion.