Search found 5 matches
- Sun Mar 29, 2009 10:53 pm
- Forum: Libraries and Tools
- Topic: CAMERA: scrolling and scaling
- Replies: 50
- Views: 49665
Re: CAMERA: scrolling and scaling
Hi all, I am trying out CAMERA, and I was wondering if someone could provide an/another example of redrawing a GUI in the same place while the rest of the screen moves? If I'm not mistaken, it needs two cameras? Right now I'm using the "Screen following a body" but I believe I need another...
- Sat Mar 28, 2009 4:31 pm
- Forum: Support and Development
- Topic: Can't require() module?
- Replies: 6
- Views: 7654
Re: Can't require() module?
EDIT: love.filesystem.require("LuaXML_lib.dll") Though I don't know how LÖVE handles dlls. And you are aware this makes your game windows-only? I guess that would make sense. Sadly, I'm not that troubled making it windows-only. :\ Your suggestion didn't work, but after some fiddling aroun...
- Sat Mar 28, 2009 4:02 pm
- Forum: Support and Development
- Topic: Can't require() module?
- Replies: 6
- Views: 7654
Re: Can't require() module?
It gets the first part, but then it can't find an existing file again:


- Sat Mar 28, 2009 7:53 am
- Forum: Support and Development
- Topic: Can't require() module?
- Replies: 6
- Views: 7654
Can't require() module?
I kinda feel bad for starting another topic, but that's what the forums are for, eh? Anyway, I'm trying to use the LuaXML module. I've tried require("LuaXML") and love.filesystem.require("LuaXML") and also tried adding .lua to the end of those, but I'm still getting errors. Here'...
- Sat Mar 28, 2009 6:12 am
- Forum: Support and Development
- Topic: Escape sequences in love.graphics.draw?
- Replies: 2
- Views: 2736
Escape sequences in love.graphics.draw?
Is it just me or does the \t for tab not work in love.graphics.draw?
Instead, it looks like
Where [] is a solid rectangular box which reminds me of missing fonts/font support (unicode?) but should be a tab instead. Am I doing something wrong?
Instead, it looks like
Code: Select all
Text[]Text