Search found 5 matches
- Wed May 09, 2012 7:59 am
- Forum: General
- Topic: IDEs for LÖVE
- Replies: 22
- Views: 17428
Re: IDEs for LÖVE
Yes, LDT is the first thing I tried. Couldn't make debugging to work. It doesn't seem like it's possible.
- Fri May 04, 2012 11:13 pm
- Forum: General
- Topic: IDEs for LÖVE
- Replies: 22
- Views: 17428
Re: IDEs for LÖVE
I ended up with notepad++ with the love plugin for coding and an unregistered version of Decoda for debugging. Here's how the settings are supposed to look like: decoda.png Here's the detailed instructions (it's really easy): Download Decoda and install it. (The trial version is good for 30 days) Do...
- Fri May 04, 2012 4:25 pm
- Forum: General
- Topic: IDEs for LÖVE
- Replies: 22
- Views: 17428
Re: IDEs for LÖVE
Have you looked at the intellij plugin for lua? Someone once posted instructions for setting that IDE up for love development, and its features list looks pretty nice. I don't know whether or not the debugger is compatible with love, though. Thanks. You are probably referring to this post , aren't ...
- Thu May 03, 2012 9:42 pm
- Forum: General
- Topic: IDEs for LÖVE
- Replies: 22
- Views: 17428
Re: IDEs for LÖVE
Thanks for the information, guys! Any specific help about how exactly to integrate Eclipse or Decoda with LÖVE?
- Thu May 03, 2012 2:40 pm
- Forum: General
- Topic: IDEs for LÖVE
- Replies: 22
- Views: 17428
IDEs for LÖVE
Hi, I'm new to both Lua and LÖVE so please bear with me. I've spent a few hours reading old threads but couldn't find a satisfactory answer, so here goes: Can someone give me a summary of what IDEs are available for LÖVE? I'm mostly looking for features like running the game with one click from insi...