Search found 6 matches
- Sat Mar 28, 2009 4:12 pm
- Forum: Games and Creations
- Topic: Demo Street Fighter - Ryu
- Replies: 3
- Views: 4333
Re: Demo Street Fighter - Ryu
Thank you so freakin' much! I get how animations work now!It's a shame I'll have to go back to game maker to make the sprite sequences though... ugh...
- Thu Mar 26, 2009 8:18 pm
- Forum: General
- Topic: Is LÖVE really necessary?
- Replies: 54
- Views: 48624
Re: Is LÖVE really necessary?
Indeed it has.
- Thu Mar 26, 2009 7:48 pm
- Forum: Support and Development
- Topic: Compiling LÖVE under windows
- Replies: 5
- Views: 4980
Re: Compiling LÖVE under windows
Whenever that is.
- Thu Mar 26, 2009 7:44 pm
- Forum: General
- Topic: Is LÖVE really necessary?
- Replies: 54
- Views: 48624
Re: Is LÖVE really necessary?
I was attracted to LOVE by its built in physics engine, use of Lua, and how simple the functions are. Plus, it's open source and free!. That's something flash can't compare to. I do feel that this engine needs more TLC before it gets to commercial level, but I am positive that some pretty amazing ga...
- Sat Mar 21, 2009 3:17 am
- Forum: Support and Development
- Topic: I need more sleep.
- Replies: 6
- Views: 12366
I need more sleep.
Ok, first off that I was drawn to this from Game Maker mainly because it seems easy enough to use and comes loaded with features, but my mind was simply blown when I made the rather unpleasant discovery that FILES IN THE GAMES SUBDIRECTORIES CAN NOT BE ACCESSED! Can someone explain to me please how ...
- Sat Mar 21, 2009 2:39 am
- Forum: Libraries and Tools
- Topic: CAMERA: scrolling and scaling
- Replies: 50
- Views: 42436
Re: CAMERA: scrolling and scaling
Now what I want to know is why has this not been part of Love already? This kind of thing is almost TOO useful to not include.